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6/26/2025, 10:03:10 AM
>>528868814
Lots of us here play it. Well, not a lot of people here, so I mean like 3 or 4 of us. AIRL is a very thin wrapper around a bunch of prompts, so any delay you experience is due to text and image gen times, not the very tiny application itself.
Some people swear by DeepSeekV3 for the text, but I bought a few dollars worth on OR and it feels too slow for my tastes. The free text option is blazing fast, I'm pretty sure he must be using Gemini Flash for it. I just stick to that. One option if you want to use smarter V3 for worldbuilding is to just let it run for a long time at the start on V3 to let it initialize everything, and then swap to normal textgen for gameplay, I dunno, worth a try if the wait is unbearable during actual gameplay.
For images, I use local Illustrious SDXL without much problem (I rarely need to wait on images, 12GB VRAM, just point it to localhost with your comfyui port), but others use NAI and seem to be happy with the speed they get. For the record, I don't think imagegen ever slows down 'the gameplay', any slowdowns in gameplay are due to textgen, there are placeholder images for everything on imagegen's side.
Lots of us here play it. Well, not a lot of people here, so I mean like 3 or 4 of us. AIRL is a very thin wrapper around a bunch of prompts, so any delay you experience is due to text and image gen times, not the very tiny application itself.
Some people swear by DeepSeekV3 for the text, but I bought a few dollars worth on OR and it feels too slow for my tastes. The free text option is blazing fast, I'm pretty sure he must be using Gemini Flash for it. I just stick to that. One option if you want to use smarter V3 for worldbuilding is to just let it run for a long time at the start on V3 to let it initialize everything, and then swap to normal textgen for gameplay, I dunno, worth a try if the wait is unbearable during actual gameplay.
For images, I use local Illustrious SDXL without much problem (I rarely need to wait on images, 12GB VRAM, just point it to localhost with your comfyui port), but others use NAI and seem to be happy with the speed they get. For the record, I don't think imagegen ever slows down 'the gameplay', any slowdowns in gameplay are due to textgen, there are placeholder images for everything on imagegen's side.
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