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7/8/2025, 2:50:14 AM
>>714827608
>That’s frame generation specifically
Incorrect.
It's just TAA's temporal frames being poorly masked and cut out, as usual.
Yes, ALL upscalers do rely on TAA.
You can see how much it adds to the overall final look in games like Deep Rock Galactic, that has separated AA and uspcaler options. TAA with 10% render res, no upscalers, with some Sharpen filtering, looks near identical to older FSR.
>That’s frame generation specifically
Incorrect.
It's just TAA's temporal frames being poorly masked and cut out, as usual.
Yes, ALL upscalers do rely on TAA.
You can see how much it adds to the overall final look in games like Deep Rock Galactic, that has separated AA and uspcaler options. TAA with 10% render res, no upscalers, with some Sharpen filtering, looks near identical to older FSR.
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