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7/13/2025, 9:18:03 PM
>>715349215
Characters are popular based on how familiar they feel.
Tf2 succeeds at having a loveable cast of familiar archetypes. Just look at Soldier or Spy and you immediately know them as
>Oh, that's a dumb goofball patriotic American
and
>Ah, the smoothtalking classy frenchman spy
When you look at the abomination in the OP, what do you know about them?
>Um, broad shoulder pauldrons, maybe football player? Tiny glasses, does that mean she's a scientist? She looks like a rejected lady gaga outfit...
It's an ugly mishmash of elements that have nothing to do with each other. The design isn't even aerodynamic for a character that's supposed to close the distance and fight with knives. She's weird and unfamiliar and I don't want to know anything about her because there's nothing relatable about her, she just looks like a preachy DEI speaker at a drag queen convention.
Characters are popular based on how familiar they feel.
Tf2 succeeds at having a loveable cast of familiar archetypes. Just look at Soldier or Spy and you immediately know them as
>Oh, that's a dumb goofball patriotic American
and
>Ah, the smoothtalking classy frenchman spy
When you look at the abomination in the OP, what do you know about them?
>Um, broad shoulder pauldrons, maybe football player? Tiny glasses, does that mean she's a scientist? She looks like a rejected lady gaga outfit...
It's an ugly mishmash of elements that have nothing to do with each other. The design isn't even aerodynamic for a character that's supposed to close the distance and fight with knives. She's weird and unfamiliar and I don't want to know anything about her because there's nothing relatable about her, she just looks like a preachy DEI speaker at a drag queen convention.
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