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7/23/2025, 4:16:42 PM
>>532376984
>As for figuring it out yourself ye it's going to be a block like that that's mostly efficient even if not aesthetic.
I mean. If you have circle-shaped area of effect buildings, wouldn't the ideal shape so that the most houses are under the effect, without repeating effect buildings, be a square/rectangle?
Looking for blueprints seems like plain cheating. I want just some pointers to help me come up with my own blueprints. Like when is it worth it to repeat effect buildings on the outskirts of rectangle of houses, to provide full services?
>Just set up a ship and if it doesn't keep up then add another and if it looks like it's more than enough give the same ship more stops.
And when do you increase production, or rather ascertain that the bottleneck isn't shipping but production?
>As for figuring it out yourself ye it's going to be a block like that that's mostly efficient even if not aesthetic.
I mean. If you have circle-shaped area of effect buildings, wouldn't the ideal shape so that the most houses are under the effect, without repeating effect buildings, be a square/rectangle?
Looking for blueprints seems like plain cheating. I want just some pointers to help me come up with my own blueprints. Like when is it worth it to repeat effect buildings on the outskirts of rectangle of houses, to provide full services?
>Just set up a ship and if it doesn't keep up then add another and if it looks like it's more than enough give the same ship more stops.
And when do you increase production, or rather ascertain that the bottleneck isn't shipping but production?
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