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Anonymous /vg/528760210#528779612
6/25/2025, 6:12:40 PM
>>528779014
No RTS really deals with resource transportation, unfortunately, although I have generally considered Factorio a very similar vibe to those old 90's and early 2000's isometric builders.

Really as a child I would autistically dive into those games and focus heavily on economy and building and never really understand why I would get my shit pushed in by AI who could just ignore economy as a concept and spawn waves of enemies endlessly until I eliminated them in a battle of attrition where I could literally only ever lose.

Factorio still has enemies that build and sends waves endlessly without worrying about economy but at least I can focus on the building since it's now the entire point rather than a consideration.
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