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6/23/2025, 2:53:49 AM
>>713389857
>Since Nintendo's in an open world phase, now would be a great time for Smash to get that treatment.
You mean Smash run?
Smash does NOT need a new direction or overhaul, it just needs a good feeling base engine with some replayable modes outside of 20 different variations of vs.
All™ they need to do for a good Story Mode is:
>have the exclusive game-themed maps / worlds with ACTUAL Platforming level design of some of Melee's Adventure Mode and a bit of Subspace.
>Mixed with the loose "story" autism of Subspace and maybe Ult's WoL, I guess.
>and finally add light rogue or Search Action / Metroidvania elements for replayability (Spirits, Stickers, Permanent movement abilities, upgrades, ETC), and boom, it's perfect.
Bring back "Platforming" to the "Platform Fighter".
>Since Nintendo's in an open world phase, now would be a great time for Smash to get that treatment.
You mean Smash run?
Smash does NOT need a new direction or overhaul, it just needs a good feeling base engine with some replayable modes outside of 20 different variations of vs.
All™ they need to do for a good Story Mode is:
>have the exclusive game-themed maps / worlds with ACTUAL Platforming level design of some of Melee's Adventure Mode and a bit of Subspace.
>Mixed with the loose "story" autism of Subspace and maybe Ult's WoL, I guess.
>and finally add light rogue or Search Action / Metroidvania elements for replayability (Spirits, Stickers, Permanent movement abilities, upgrades, ETC), and boom, it's perfect.
Bring back "Platforming" to the "Platform Fighter".
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