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7/19/2025, 12:14:45 PM
>>715871104
My vision is perfectly fine. I repeat, VR headsets do not and were not designed to account for how the human eye works.
Want to know why lots of people get motion sickness in VR? It's because of something called vergence accommodation conflict. This image explains it, but it is once again VR headsets not being designed to account for how the human eye works. (Admittedly this one would be harder to fix)
My vision is perfectly fine. I repeat, VR headsets do not and were not designed to account for how the human eye works.
Want to know why lots of people get motion sickness in VR? It's because of something called vergence accommodation conflict. This image explains it, but it is once again VR headsets not being designed to account for how the human eye works. (Admittedly this one would be harder to fix)
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