Search Results
8/7/2025, 7:22:03 PM
>>534308330
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
8/7/2025, 7:22:03 PM
>>534308330
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
8/7/2025, 7:22:03 PM
>>534308330
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
8/7/2025, 7:22:03 PM
>>534308330
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
I only post on 4chan with attachments that are undeniably mine, so new content or unreleased features. If a webm is choppy, it's because I recorded it from the Unity editor on a decade-old win7 rig, with the profiler on and other stuff running. Since it might be about the game in general, though, take this advice: if you’re making a 3D Unity game, don’t touch HDRP.
>>534296503
I have a feeling of deja vu reading this, I'm pretty sure I already told you to seek God.
>>534295916
>you're gonna disregard the basics of game design all together?
yes anon, you're getting it. Whether it sold as well as it did or completely flopped, we're doing our own thing. We’re open to constructive criticism, sure, but we're making a game we want to play.
>>534297282
>This isn't as much of an issue for lower fidelity indie games
it still puts players in a certain mindset and getting into peri requires its unlearning. This is why the demo is still up, it's a good enough chunk of game for players to decide if they're willing to do that and we're entirely fine if they refuse.
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