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7/23/2025, 11:15:45 PM
>>716253930
>World design.
Wrong, ER's world is not only immensely more varied and colorful, it's also objectively better designed topographically and way more interesting than your boring gray and brown brick corridors with the occasional gray and brown poison swamp
>More unique bosses.
Wrong and very gay, ER has more variety AND quality in terms of enemies than all of Souls combined, nevermind that not even the worst bosses in ER are as aggressively bad as shit like Bed of Chaos or really, the vast majority of DS2 bosses
>More unique dungeons.
Also wrong, the catacombs alone have more variety in terms layouts and progression tricks than entire souls games
>Quests.
Wrong, Elden Ring quests filtering Souls brainlets like you are a testament of their superior quality.
>And combat
Wrong, Souls combat is embarassingly bad and covers not even a fraction of the possiblities that ER has, Souls at its best is not even better than the average Zelda game which has pretty bad combat as well
>World design.
Wrong, ER's world is not only immensely more varied and colorful, it's also objectively better designed topographically and way more interesting than your boring gray and brown brick corridors with the occasional gray and brown poison swamp
>More unique bosses.
Wrong and very gay, ER has more variety AND quality in terms of enemies than all of Souls combined, nevermind that not even the worst bosses in ER are as aggressively bad as shit like Bed of Chaos or really, the vast majority of DS2 bosses
>More unique dungeons.
Also wrong, the catacombs alone have more variety in terms layouts and progression tricks than entire souls games
>Quests.
Wrong, Elden Ring quests filtering Souls brainlets like you are a testament of their superior quality.
>And combat
Wrong, Souls combat is embarassingly bad and covers not even a fraction of the possiblities that ER has, Souls at its best is not even better than the average Zelda game which has pretty bad combat as well
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