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6/2/2025, 11:00:16 AM
Blue is no more. I first attacked them on turn 5 and after 37 turns the northern war is finally, truly, finished.
Pink still exists, hanging on through sheer momentum. Their fleets at the start of our war have bought them a few turns of life they wouldn't have had otherwise, and next turn they'll be able to reclaim Halir which had previously declared independence from them. I'm still wary of their sizable Starship fleet, but they're no longer a threat.
Yellow still has all of my attention. It'll take dozens of turns for all my slow fleets to coalesce in their space, but I'm pretty sure that I can have this war ended by the time my own Starships make it over there. After a lot of fierce fighting my Jumpfleet was reduced to 1/5th of what it was when I first attacked Yellow, but my shipyards plus the stolen Industrial Complex have built enough replacements and then some. Once they're all assembled at the Industrial Complex I'll launch a decapitation strike at their capital. Pink's sending fleets away from their homeworld to bolster defenses on their other worlds, which has made it very vulnerable. The fleet that'll take their homeworld will be slightly bigger than the one I used to steal the Industrial Complex, and will also meet far weaker resistance.
As an aside I think I found a quirk in the AI's behavior. I think if you're not "at war" with an AI then they'll generally keep their military centralized to their capital, with the exception of sporadic expeditionary fleets to capture new worlds and occasional stealth raiding fleets. As soon as you're in active "war" with them and steal one of their planets it seems like they create a bunch of fleets to strengthen their other worlds' defenses, basically dividing their strength evenly across their other worlds... Besides their capital, strangely enough.
It's not always true (sometimes the AI sends fleets to reinforce some owned planets when not "in war"), but I think that's what I've noticed throughout this scenario.
Pink still exists, hanging on through sheer momentum. Their fleets at the start of our war have bought them a few turns of life they wouldn't have had otherwise, and next turn they'll be able to reclaim Halir which had previously declared independence from them. I'm still wary of their sizable Starship fleet, but they're no longer a threat.
Yellow still has all of my attention. It'll take dozens of turns for all my slow fleets to coalesce in their space, but I'm pretty sure that I can have this war ended by the time my own Starships make it over there. After a lot of fierce fighting my Jumpfleet was reduced to 1/5th of what it was when I first attacked Yellow, but my shipyards plus the stolen Industrial Complex have built enough replacements and then some. Once they're all assembled at the Industrial Complex I'll launch a decapitation strike at their capital. Pink's sending fleets away from their homeworld to bolster defenses on their other worlds, which has made it very vulnerable. The fleet that'll take their homeworld will be slightly bigger than the one I used to steal the Industrial Complex, and will also meet far weaker resistance.
As an aside I think I found a quirk in the AI's behavior. I think if you're not "at war" with an AI then they'll generally keep their military centralized to their capital, with the exception of sporadic expeditionary fleets to capture new worlds and occasional stealth raiding fleets. As soon as you're in active "war" with them and steal one of their planets it seems like they create a bunch of fleets to strengthen their other worlds' defenses, basically dividing their strength evenly across their other worlds... Besides their capital, strangely enough.
It's not always true (sometimes the AI sends fleets to reinforce some owned planets when not "in war"), but I think that's what I've noticed throughout this scenario.
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