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6/12/2025, 9:18:52 PM
>>95857174
Nah I get it, part of the reason I was drawn to them as a species was how tenacious and hyper-aggressive they were in what little lore of them exists, and it's exactly why I put that warning at the very start of the document. I genuinely feel that they should only be used as singular bosses for most encounters, hence why so many of the adventure seeds focus on single, or dual barghesi encounters.
If a GM was to field a proper squad the players would need to be pretty high level and have good gear, I based it around some of the characters I've had in the past where a campaign goes on for like, a year plus and my GM friend started getting annoyed that nothing would pose a challenge at that point beyond throwing massed formations at us. But that's the sort of lore-accurate experience a species as huge and nasty as the Barghesi should be imposing and I refused to compromise on that.
In the context of throwing one of these guys at a lower-level party I would say add environmental factors, multiple factions fighting, a wounded barghesi or other modifiers to help mitigate some of that risk. I understand the baseline is a bit harsh for that lower eschelon, but between environmenta factors/allies/temporary gear upgrades/handicapping you can do it.
As for other species I have a lot of potentials but haven't jumped into any yet, want to finish off the first entry into another series called 'Wargear Vault' that focuses on wierd artefacts for marine chapters and some other loose expansions first. Here's a potential swathe though, and I promise the next xenos-minoris will have an easier difficulty curve
Nah I get it, part of the reason I was drawn to them as a species was how tenacious and hyper-aggressive they were in what little lore of them exists, and it's exactly why I put that warning at the very start of the document. I genuinely feel that they should only be used as singular bosses for most encounters, hence why so many of the adventure seeds focus on single, or dual barghesi encounters.
If a GM was to field a proper squad the players would need to be pretty high level and have good gear, I based it around some of the characters I've had in the past where a campaign goes on for like, a year plus and my GM friend started getting annoyed that nothing would pose a challenge at that point beyond throwing massed formations at us. But that's the sort of lore-accurate experience a species as huge and nasty as the Barghesi should be imposing and I refused to compromise on that.
In the context of throwing one of these guys at a lower-level party I would say add environmental factors, multiple factions fighting, a wounded barghesi or other modifiers to help mitigate some of that risk. I understand the baseline is a bit harsh for that lower eschelon, but between environmenta factors/allies/temporary gear upgrades/handicapping you can do it.
As for other species I have a lot of potentials but haven't jumped into any yet, want to finish off the first entry into another series called 'Wargear Vault' that focuses on wierd artefacts for marine chapters and some other loose expansions first. Here's a potential swathe though, and I promise the next xenos-minoris will have an easier difficulty curve
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