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6/20/2025, 12:46:06 PM
>>528097180
I'm playing it right now, having fun and currently grinding Samples for perks and also tryin to 100% the achievements. The game has reached a point where only the people who care enough about the game to learn shit and know how to play are still playing, it's a great time.
It's fun, it has great underlying mechanics (that are not explained properly anywhere) with potential for some pretty chaotic co-op but it is absolutely not worth 40 dollars considering what else you can get on the current market for that price
I will say that a lot of the criticism regarding onboarding and how the game explains stuff is valid, but I suspect a lot of the negative reviews in launch were a bit dishonest. They were mostly with playtimes in the 0.3-1.6 hour range which means they never even got a decent amount of perk slots to play around with, didn't even unlock Tool kit mods and they speedran the first Clearance level of every job (the Clearance system is just dumb by the way, but I'll only expand on that if you care enough to know more) and this is also the only game I've ever left a positive review for that prompted someone to add me and post an angry comment on my fucking profile accusing me of shilling.
The game is incomplete, flawed, and when you realize the game was done with almost no budget and almost didn't make it out the door because the company had zero faith in it you suddenly understand why it is the way it is a lot more. But I think I'll get at least another 10 hours out of this game regardless.
I'm playing it right now, having fun and currently grinding Samples for perks and also tryin to 100% the achievements. The game has reached a point where only the people who care enough about the game to learn shit and know how to play are still playing, it's a great time.
It's fun, it has great underlying mechanics (that are not explained properly anywhere) with potential for some pretty chaotic co-op but it is absolutely not worth 40 dollars considering what else you can get on the current market for that price
I will say that a lot of the criticism regarding onboarding and how the game explains stuff is valid, but I suspect a lot of the negative reviews in launch were a bit dishonest. They were mostly with playtimes in the 0.3-1.6 hour range which means they never even got a decent amount of perk slots to play around with, didn't even unlock Tool kit mods and they speedran the first Clearance level of every job (the Clearance system is just dumb by the way, but I'll only expand on that if you care enough to know more) and this is also the only game I've ever left a positive review for that prompted someone to add me and post an angry comment on my fucking profile accusing me of shilling.
The game is incomplete, flawed, and when you realize the game was done with almost no budget and almost didn't make it out the door because the company had zero faith in it you suddenly understand why it is the way it is a lot more. But I think I'll get at least another 10 hours out of this game regardless.
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