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7/8/2025, 5:30:43 PM
>>530430727
>make a dank trucking/caravan type game
Something like that. Less specifically about trading, but instead just doing a bunch of random missions that require you to fly and land places. It's a very basic, very low scope game.
>>530431105
I ran into some really nasty problems that I didn't predict, I think caused mostly by not respecting encapsulation. Normally I'm not a particularly strict believer in encapsulation, but in this case, there was too much code where classes were reaching into others innards, and it had bad consequences for the asynchronous code that was running to manage all this stuff. I think if I rewrite it now, knowing what I know now, I should be able to avoid those problems.
>make a dank trucking/caravan type game
Something like that. Less specifically about trading, but instead just doing a bunch of random missions that require you to fly and land places. It's a very basic, very low scope game.
>>530431105
I ran into some really nasty problems that I didn't predict, I think caused mostly by not respecting encapsulation. Normally I'm not a particularly strict believer in encapsulation, but in this case, there was too much code where classes were reaching into others innards, and it had bad consequences for the asynchronous code that was running to manage all this stuff. I think if I rewrite it now, knowing what I know now, I should be able to avoid those problems.
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