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Anonymous /vr/11806965#11807606
6/18/2025, 1:43:05 AM
Alright, this is new stuff to me, looking at MAP18, there's in fact two of them, there is MAP18, and then there's MAP18GZ. I'm assuming that MAPINFO is used so that if you're playing the .wad with GzDoom, it would load MAP18GZ instead of MAP18.

MAP18 has all of these things though, linedefs with action 242 with actions for creating fake floors and ceiling, but they also have a missing texture named FOGMAP applied as a midtexture. I have never done GzDoom mapping, and this is NOT in the MAP18GZ version (I haven't even looked in that one yet), but I wonder what exact purpose this missing midtexture would serve, and if it's supposed to be there or not.

>>11807601
Oh, goody!