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7/26/2025, 7:44:20 PM
>>716506461
>Anon do you think target lock on is some kind of unique thing or what
The way camera, attacks and weapon handling works is very specifically drawn from Souls games, yes. On the contrary, if the game was inspired by DMC, like the dev claimed, lock on/soft lock on would be decoupled from a free floating camera, like it is in actual DMC/Ninja Gaiden game, where attacks specifically are largely reliant on lock on instead of it being an optional mechanic to autotune camera orientation.
It's hilarious how mindbroken you are that Souls games are a huge influence and devised efficient
>Anon do you think target lock on is some kind of unique thing or what
The way camera, attacks and weapon handling works is very specifically drawn from Souls games, yes. On the contrary, if the game was inspired by DMC, like the dev claimed, lock on/soft lock on would be decoupled from a free floating camera, like it is in actual DMC/Ninja Gaiden game, where attacks specifically are largely reliant on lock on instead of it being an optional mechanic to autotune camera orientation.
It's hilarious how mindbroken you are that Souls games are a huge influence and devised efficient
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