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5/14/2025, 6:49:08 AM
ACTION: Imperial sensors yield an interesting result. The enemy vessels must create holes or pockets in their shielding to fire properly... Imperial vessels have no such weakness. Targeting will be done at their own points of active fire. (3+ damage.)
CCS-class Battlecruiser 'Piety and Bravery'
-Hitpoints: 22 (-6)
-Shielding: 21 (-6)
CCS-class Battlecruiser 'Sword of Truth'
-Hitpoints: 24 (-3)
-Shielding: 27
EMPIRE: Focusing forward firepower on their battlecruisers. They're within range of the octuples, Admiral. Unfortunately, it seems one of their vessels has vanished from our scopes... On top of that, we've lost some fighter sections.
EFFECT: Pulse Laser point defenses have destroyed 1x TIE/IN squadron, 1x TIE/ln squadron.
EMPIRE: We've moved our vessels clear of the asteroid fields.
FIGHTER THEATER: 3x TIE/IN squadrons, 3x TIE/sa squadrons, 1x TIE/ln squadrons. 1x Space Banshee squadrons, 3x Seraph squadrons. The Empire has the edge.
EMPIRE: Our bombers have come about on the enemy flagship. (BOMBING RUN: COMPLETED. NEXT RUN IN 2 TURNS)
COVENANT FLEET FLAGSHIP - : Kerel-pattern Assault Carrier 'Opulence of Distance'
-Hitpoints: 46 (-10)
-Shielding: 48 (-5)
ACTION: The weaker vessel is best suited to target. With our light be scorched. Plasma torpedos and pulse fire away.
ImpStar Deuce 'Lucent'
-Hitpoints: 20
-Shielding: 15 (-10)
COVENANT: That enemy capital ship is waning. We are now within appropriate range to activate excavation equipment and burn them to glass, Fleetmaster... We are poised for a grand attack. As well, we are within range to unleash more of our obedentiaries!
HAZARDS: Imperials are scanning for Asteroids (2 turns left). Covenant vessels are blind to the hazards.
CCS-class Battlecruiser 'Piety and Bravery'
-Hitpoints: 22 (-6)
-Shielding: 21 (-6)
CCS-class Battlecruiser 'Sword of Truth'
-Hitpoints: 24 (-3)
-Shielding: 27
EMPIRE: Focusing forward firepower on their battlecruisers. They're within range of the octuples, Admiral. Unfortunately, it seems one of their vessels has vanished from our scopes... On top of that, we've lost some fighter sections.
EFFECT: Pulse Laser point defenses have destroyed 1x TIE/IN squadron, 1x TIE/ln squadron.
EMPIRE: We've moved our vessels clear of the asteroid fields.
FIGHTER THEATER: 3x TIE/IN squadrons, 3x TIE/sa squadrons, 1x TIE/ln squadrons. 1x Space Banshee squadrons, 3x Seraph squadrons. The Empire has the edge.
EMPIRE: Our bombers have come about on the enemy flagship. (BOMBING RUN: COMPLETED. NEXT RUN IN 2 TURNS)
COVENANT FLEET FLAGSHIP - : Kerel-pattern Assault Carrier 'Opulence of Distance'
-Hitpoints: 46 (-10)
-Shielding: 48 (-5)
ACTION: The weaker vessel is best suited to target. With our light be scorched. Plasma torpedos and pulse fire away.
ImpStar Deuce 'Lucent'
-Hitpoints: 20
-Shielding: 15 (-10)
COVENANT: That enemy capital ship is waning. We are now within appropriate range to activate excavation equipment and burn them to glass, Fleetmaster... We are poised for a grand attack. As well, we are within range to unleash more of our obedentiaries!
HAZARDS: Imperials are scanning for Asteroids (2 turns left). Covenant vessels are blind to the hazards.
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