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6/30/2025, 3:36:42 PM
Now that the dust has settled, I will say it once more - update did nothing and Arbites is a mid addition at best
>Buffs to Cata Sword, Shotguns, Eviscerators, Shock Mauls nobody would even notice if they weren't gloated about
>Nerfs to Plasma and Dueling Sword still aren't here yet
>Arbites is a boring class they had no idea for beyond dog. All keystones and abilities are generic and reused from other classes
>Dog is so hands off for a pet class it's actually boring too. Sienna Necromancer actually gets third "weapon" which lets her give more indepth commands to their Skellies, tell them to guard or attack something, summon them or spend them. With Arbites you just spam tag and honestly don't even have to
>He gets 4 new weapons and doesn't even share them with other classes. Another Shotgun and another Shock Maul, but specific for Arbite are both lazy and disappointing. Shield and Maul already exited for Ogryn in a shockless version so it's hardly a new thing. Shield and Pistol is the only legit new addition and why couldn't we get a shieldless version of it while at it? Other tabletop weapons which could be shared with other classes and arrive with Arbites didn't. And amount of weapons he has access to is small too. Ogryn has Power Maul he could share to Arbites and doesn't either
>Class feels super overpowered and makes a cakewalk out of everything and him being able to ignore disablers fucks with gameplay and as such your teammates playstyle. Disablers exist for a good reason in this genre
>Pitiful selection of cosmetics even, no commissary even, Fatshit continues to be shameless with their paypig slopshop selling generic helmet with visor lifted for real money, on top of damn deluxe edition being a thing and dlc being overpriced in general for what it offers
>Uglier mission selection
I guess it's better for Arbites to exists than not to, but this dlc and update gets off easy due to how starved playerbase is for Fatshark to do anything at all with this game.
>Buffs to Cata Sword, Shotguns, Eviscerators, Shock Mauls nobody would even notice if they weren't gloated about
>Nerfs to Plasma and Dueling Sword still aren't here yet
>Arbites is a boring class they had no idea for beyond dog. All keystones and abilities are generic and reused from other classes
>Dog is so hands off for a pet class it's actually boring too. Sienna Necromancer actually gets third "weapon" which lets her give more indepth commands to their Skellies, tell them to guard or attack something, summon them or spend them. With Arbites you just spam tag and honestly don't even have to
>He gets 4 new weapons and doesn't even share them with other classes. Another Shotgun and another Shock Maul, but specific for Arbite are both lazy and disappointing. Shield and Maul already exited for Ogryn in a shockless version so it's hardly a new thing. Shield and Pistol is the only legit new addition and why couldn't we get a shieldless version of it while at it? Other tabletop weapons which could be shared with other classes and arrive with Arbites didn't. And amount of weapons he has access to is small too. Ogryn has Power Maul he could share to Arbites and doesn't either
>Class feels super overpowered and makes a cakewalk out of everything and him being able to ignore disablers fucks with gameplay and as such your teammates playstyle. Disablers exist for a good reason in this genre
>Pitiful selection of cosmetics even, no commissary even, Fatshit continues to be shameless with their paypig slopshop selling generic helmet with visor lifted for real money, on top of damn deluxe edition being a thing and dlc being overpriced in general for what it offers
>Uglier mission selection
I guess it's better for Arbites to exists than not to, but this dlc and update gets off easy due to how starved playerbase is for Fatshark to do anything at all with this game.
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