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6/11/2025, 7:12:08 AM
>>11793997
Random page from Die Hard GameFan magazine from 1995. The little bit of Panasonic advertising (Panasonic had different adverting from Studio 3D) that reveals Mortal Kombat 3 was planned on being ported to the 3DO. It says from Panasonic, as in Panasonic was trying to get the rights for MK3.
I do feel like the 3DO had its own visual identity in the gaming market around 1994-1995. It was one of the first real 32bit CR-ROM based machines that wasn't an add-on. It was developed around the multimedia CD-ROM fad of the 90's. It competed wit the Atari Jaguar in the earliest parts of the 5th console gen. The 3DO focused on FMV, as it had a pretty good video encoder. I think on average most 3DO FMV looks better than what was on the Saturn with its cinepak encoder. The 3DO has a GPU that handles pixel animation and such. Which does make it pretty good for adventure games. It renders polygons in quads apparently, like the Saturn. A lot of 3DO games used FMV, mixed with 2D/ pre-rendered sprites with some early 3D implementation. It was a console that almost had something. Wasn't quite a failure.
Random page from Die Hard GameFan magazine from 1995. The little bit of Panasonic advertising (Panasonic had different adverting from Studio 3D) that reveals Mortal Kombat 3 was planned on being ported to the 3DO. It says from Panasonic, as in Panasonic was trying to get the rights for MK3.
I do feel like the 3DO had its own visual identity in the gaming market around 1994-1995. It was one of the first real 32bit CR-ROM based machines that wasn't an add-on. It was developed around the multimedia CD-ROM fad of the 90's. It competed wit the Atari Jaguar in the earliest parts of the 5th console gen. The 3DO focused on FMV, as it had a pretty good video encoder. I think on average most 3DO FMV looks better than what was on the Saturn with its cinepak encoder. The 3DO has a GPU that handles pixel animation and such. Which does make it pretty good for adventure games. It renders polygons in quads apparently, like the Saturn. A lot of 3DO games used FMV, mixed with 2D/ pre-rendered sprites with some early 3D implementation. It was a console that almost had something. Wasn't quite a failure.
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