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7/16/2025, 8:02:12 PM
>Mission 46(The Canals)
>Simple eliminate everyone mission
>Destroy all the enemy outposts
>One remains
>Send scouting units, it is full of high tier enemies, I am talking over a hundred
>Sending any small task force is plain suicide, I have to use ship trebuchet and sea dragon bombing runs
>I can't destroy enemy buildings fast enough, the dark masons shit them out faster than I can destroy them AND the buildings make more high end flying units to deter my dragon from staying at their base for longer than a few seconds before the mages have to re-heal him
>Sea Dragon already has over 700 kills to his name and I am nowhere near done sweeping the enemy remnants, it will easily be about a thousand if I destroy all enemy buildings and masons right now
There is no way this is intentional, right? I've never seen this many enemies tightly packed together in an RTS unless it was for a setpiece. Even mission 44 where I cheesed the last part with trebuchets wasn't this bad towards the end.
>Simple eliminate everyone mission
>Destroy all the enemy outposts
>One remains
>Send scouting units, it is full of high tier enemies, I am talking over a hundred
>Sending any small task force is plain suicide, I have to use ship trebuchet and sea dragon bombing runs
>I can't destroy enemy buildings fast enough, the dark masons shit them out faster than I can destroy them AND the buildings make more high end flying units to deter my dragon from staying at their base for longer than a few seconds before the mages have to re-heal him
>Sea Dragon already has over 700 kills to his name and I am nowhere near done sweeping the enemy remnants, it will easily be about a thousand if I destroy all enemy buildings and masons right now
There is no way this is intentional, right? I've never seen this many enemies tightly packed together in an RTS unless it was for a setpiece. Even mission 44 where I cheesed the last part with trebuchets wasn't this bad towards the end.
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