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7/3/2025, 2:40:43 AM
This is according to a reliable leaker from Neogaf who leaked Microsoft multiplatform projects:
>Microsoft Gaming faces ongoing layoffs, with 3,000–4,000 more expected at Xbox from a workforce of 20,000, following cuts since 2023.
>To offset losses, Microsoft is training management to use AI tools like CoPilot/ChatGPT for workflows, aiming to maintain project timelines and quality on reduced budgets. Xbox has rarely been profitable, relying heavily on Activision Blizzard King (ABK) earnings post-acquisition.
>Without ABK, Xbox might have become “Microsoft Gaming,” with only a few major studios like Blizzard, Call of Duty, and Minecraft surviving. Ongoing cuts aim to streamline Xbox into a leaner operation focused on mega-projects, supported by 10–20 million loyal Game Pass users.
>Critics see a deliberate “slow death,” with Halo Studios at risk due to budget cuts, an untested engine (Unreal), and multi-platform challenges, especially as Call of Duty overshadows Halo’s market presence
>Microsoft Gaming faces ongoing layoffs, with 3,000–4,000 more expected at Xbox from a workforce of 20,000, following cuts since 2023.
>To offset losses, Microsoft is training management to use AI tools like CoPilot/ChatGPT for workflows, aiming to maintain project timelines and quality on reduced budgets. Xbox has rarely been profitable, relying heavily on Activision Blizzard King (ABK) earnings post-acquisition.
>Without ABK, Xbox might have become “Microsoft Gaming,” with only a few major studios like Blizzard, Call of Duty, and Minecraft surviving. Ongoing cuts aim to streamline Xbox into a leaner operation focused on mega-projects, supported by 10–20 million loyal Game Pass users.
>Critics see a deliberate “slow death,” with Halo Studios at risk due to budget cuts, an untested engine (Unreal), and multi-platform challenges, especially as Call of Duty overshadows Halo’s market presence
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