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7/23/2025, 10:25:10 PM
>>716249850
>After every PvP death, player gets a stackable debuff, reduces XP reward for his kill by 50% (multiplicative) for each stack. Last 30 minutes.
>When the player is resurrected (either way), it has another debuff with 100 stacks. Each stack reduces XP reward for his kill by 1% (addictive, up to 100% i.e. 0XP). These stacks decay at 1 per second rate.
Gee that was hard. I'm sure even r*sskies are not so dumb they can't come up with something as simple as this.
>After every PvP death, player gets a stackable debuff, reduces XP reward for his kill by 50% (multiplicative) for each stack. Last 30 minutes.
>When the player is resurrected (either way), it has another debuff with 100 stacks. Each stack reduces XP reward for his kill by 1% (addictive, up to 100% i.e. 0XP). These stacks decay at 1 per second rate.
Gee that was hard. I'm sure even r*sskies are not so dumb they can't come up with something as simple as this.
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