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6/16/2025, 4:13:45 PM
>>712814373
TF2 was made on the tailend of a completely diffren era of online multiplayer shooters. Back when user ran servers and strong user creation tools were the norm.
The base diesng of that game was strong and people were given the tools to further tweek the experance to their liking.
People didn't argue about comp vs. casual, crits or no crits, or whatever other shit people moan about these days because everyone was given the tools to create their own space and play with like-minded individuals.
This is why the Meet Your Match update was so bad for the game, because now there is a "cannon" way to play and were ever or not you like X setting or Y match tone is a contentious issue that you have to convince the developers of. And hte servers you used to play on? Tucked away in sub menus, slowly dying off as little timmy has no idea they even exist and is instead setting matched into a one sided stomp against a 6 stack of discord groomers.
TF2 was made on the tailend of a completely diffren era of online multiplayer shooters. Back when user ran servers and strong user creation tools were the norm.
The base diesng of that game was strong and people were given the tools to further tweek the experance to their liking.
People didn't argue about comp vs. casual, crits or no crits, or whatever other shit people moan about these days because everyone was given the tools to create their own space and play with like-minded individuals.
This is why the Meet Your Match update was so bad for the game, because now there is a "cannon" way to play and were ever or not you like X setting or Y match tone is a contentious issue that you have to convince the developers of. And hte servers you used to play on? Tucked away in sub menus, slowly dying off as little timmy has no idea they even exist and is instead setting matched into a one sided stomp against a 6 stack of discord groomers.
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