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6/1/2025, 1:39:25 PM
Any artistfriend can tell me about resolution and character sprite sizes?
Sorry the other thread is dead, and don't want to open a new one just for this. I figure the issue is RPGM-like enough to be posted here.
Currently, I have a portrait picture system in place, like the little purple box in the right corner, which will shorten the textbox a little. I don't know if I should sitck to some half bodies, and if I should how big. (Red and green rectangles).
For reference, my UI is set to 1280x720, but if I rearrange everything, I can extend this to 1920x1080. So the sizes are:
>Portrait 200x200px can be turned to 300x300px
>Red 260x400 can be turned to 400x600px
>Green 400x500 can be turned to 600x750px
Also I am not sure that when two important characters talk, should both their sprites be visible or only one? Because that would influence the sizes I have to go with.
Sorry the other thread is dead, and don't want to open a new one just for this. I figure the issue is RPGM-like enough to be posted here.
Currently, I have a portrait picture system in place, like the little purple box in the right corner, which will shorten the textbox a little. I don't know if I should sitck to some half bodies, and if I should how big. (Red and green rectangles).
For reference, my UI is set to 1280x720, but if I rearrange everything, I can extend this to 1920x1080. So the sizes are:
>Portrait 200x200px can be turned to 300x300px
>Red 260x400 can be turned to 400x600px
>Green 400x500 can be turned to 600x750px
Also I am not sure that when two important characters talk, should both their sprites be visible or only one? Because that would influence the sizes I have to go with.
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