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Anonymous /vr/11844695#11865926
7/13/2025, 4:35:00 PM
>>11865727
Recorded for your viewing pleasure, this is how Rainbow Road looks on Spaghetti Kart. It's a little low quality due to compression but go ahead and boot it up yourself to verify.

I'll even explain everything wrong here just because I know you are a fucking mongoloid that doesn't understand why this is a bad port. First, the draw order on the transparencies are completely broken, the parts of the track that are far in the background are appearing over the track directly in front of the player as well as other elements on the track. Second, the stars in the sky are broken as you can clearly see. Third, the sprite scaling is absolutely terrible, Yoshi here is a blotchy and artifacty mess, they're already pretty low quality but they at least look a lot better in the recomp due to its better handling of upscaling 2D objects, there isn't even an option to play at native res like the recomp port can to help mitigate this. These issues are visible on many other tracks as well, I didn't just cherry pick this. And none of this is to mention the number of genuine gameplay bugs this port is riddled with, it'd be one thing if it was just the presentation that was wonky but it's the entire game.

The recomp port simply works perfectly and has mod support already while the other one doesn't and likely never will(or will be in an extremely limited way like Harbor Masters other ports.) The multiplayer support is already confirmed to be on the way to the recomp port, it will most likely be available shortly considering the mod support got added just a few days after release. Your dedication to sucking off this worthless, rushed out the door just to be first port is astounding.