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Anonymous /v/715712736#715718820
7/17/2025, 5:41:23 PM
>>715718383
It didn't. Sekiro really has no level design. Your grapple is just an overglorified door opening animation as you move through the same tunnel level by vaulting over a bunch of cliffs
It was extremely disappointing to see how limited and careless level design was in Sekiro, which is why the dungeons and hidden passages of Elden Ring and Shadow of the Erdtree are a surprising return to form