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Thread 715712736

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Anonymous No.715712736 >>715713005 >>715713008 >>715713014 >>715713708 >>715715086 >>715715382 >>715715935 >>715717371 >>715717596 >>715717736 >>715718928 >>715720350 >>715720763 >>715721016 >>715722775 >>715723023 >>715723138 >>715723850 >>715724730 >>715726214 >>715726819 >>715727074 >>715727080 >>715727308 >>715729964 >>715732000 >>715733086 >>715736660 >>715738610 >>715740769 >>715744192 >>715746095 >>715747340 >>715748941 >>715753715
>FROM's first open world game
>Knocked it out of the park on their first attempt
...How?
Anonymous No.715712959 >>715724818 >>715725705 >>715726083 >>715733540 >>715734498 >>715749061 >>715752265 >>715752860
the open world aspect adds nothing to the game, i'm left wishing that this game was literally just dark souls 4
Anonymous No.715713005
>>715712736 (OP)
Ear had an extremely subpar open world.
Anonymous No.715713008 >>715726985
>>715712736 (OP)
appealing to normoids with the inclusion of GERM (genius marketing ploy)
Anonymous No.715713014 >>715713138 >>715717792 >>715721312 >>715722775 >>715726717
>>715712736 (OP)
they are the first to not be scared of making exploration difficult, challenging and a puzzle in itself.
lesser devs wouldnt dream of spending months making an area and then hiding it away that only a small % of players find.
Anonymous No.715713047 >>715716759
Except they didn't.
Anonymous No.715713138
>>715713014
This. ER being their first open world game worked to their advantage as they didn't bother following conventions and decided to do their own thing.
Anonymous No.715713218 >>715717752
King's Field was their first open world game.
Anonymous No.715713708 >>715714684 >>715724686 >>715725691 >>715725705
>>715712736 (OP)
I love ER but the open world didn't add much to it. Most of the open world experience is dashing through everything with the horse and ignoring enemies because it's easier and horseback combat sucks balls. It just felt like padding between the actual good parts of the game.
Anonymous No.715714684
>>715713708
It made the first playthrough so much more special, but for replays you already know where everything is.

I remember the early days, the discussion and everyone finding out all the little secrets, going off in one direction and stumbling across a dungeon or open world boss. Man what a time that was. Nothing since has come close
Anonymous No.715715086
>>715712736 (OP)
Because the design is hardly different from the past games. They were already semi-open.
Anonymous No.715715382
>>715712736 (OP)
Normgroids s oy face over it, that's about it. I beat Goddrick and can't be assed to give enough of a shit to keep playing. It's just a boring game. Art design is pretty though as usual for From.
Anonymous No.715715935 >>715716070 >>715716759 >>715717963 >>715719964 >>715726575 >>715726832 >>715728581 >>715728865 >>715733971 >>715741249
>>715712736 (OP)
Anonymous No.715716070 >>715717963
>>715715935
Absolutely seething
Anonymous No.715716759
>>715713047
>>715715935
Shazam lost
Anonymous No.715717371
>>715712736 (OP)
The open world is the worst part of the game
Anonymous No.715717596
>>715712736 (OP)
Elden Ring is one of my favourite games of all time but the open world aspect is probably the weakest part about it and the game would be even better if it was more like Demon's Souls/Dark Souls 2 where you have multiple linear pathways that you can go down in any order you want.
Anonymous No.715717736 >>715718230 >>715718383 >>715720884 >>715751956
>>715712736 (OP)
It's hilarious how it truly puts the entire genre to shame
No game has such level of scope, carefully crafted freedom and actual sense of history and of a lived in setting.
Anonymous No.715717752
>>715713218
King's Field 2 is the only remotely open game in the series you poser
Anonymous No.715717792
>>715713014
Fromdrones really don't play games
Anonymous No.715717886 >>715722250
They just did King's Field 3 again.
Anonymous No.715717963
>>715715935
>>715716070
>Erm my formulaic 2d platformer has much better level design than the fully open world

Laughing at delusional indie devs will continue
Anonymous No.715718230 >>715718652
>>715717736
>any Fromsoft world
>lived in
Their games are absolutely abysmal at conveying any sense of that.
Anonymous No.715718383 >>715718820
>>715717736
Sekiro did it better with 1000% better level design
Anonymous No.715718498 >>715719214
They didn't, and Elden Ring should have been 1/3rd the size it was, game suffered a lot because they went open world
Anonymous No.715718652 >>715719014
>>715718230
Nope, they are great at establishimg lovations that feel interrwined with the setting within a specific timeline, with lots of influences and styles that beling in a cohesive stratified world.

You are just a retard that thinks skeleton in the fallout toilet is peak enviromental narration
Anonymous No.715718820 >>715719385
>>715718383
It didn't. Sekiro really has no level design. Your grapple is just an overglorified door opening animation as you move through the same tunnel level by vaulting over a bunch of cliffs
It was extremely disappointing to see how limited and careless level design was in Sekiro, which is why the dungeons and hidden passages of Elden Ring and Shadow of the Erdtree are a surprising return to form
Anonymous No.715718928
>>715712736 (OP)
they are the masters of vidya, simple as.
Anonymous No.715718935 >>715719124 >>715719309 >>715719386 >>715720141 >>715722302
I hated the overworld. ER's world design is barely better than the garbage Bethesda currently shits out. A huge map with nothing but random enemies scattered about and a bunch of the same (terrible) copypasted ruins/caves/catacombs that always gives out worthless junk. Every region plays exactly the same, there's no actual towns with NPCs to interact with, etc. The open world format also doesn't gel well with these type of sidequests (which are the same copypasted shit they have been doing since DeS/DaS) so they end up more annoying than usual. Maybe if you're a kid and this is your first open world game this is impressive to you, but I have played way too many games for this shit to leave an impact.
Anonymous No.715719014
>>715718652
Your understanding of world building is about on par with your English.
Anonymous No.715719124 >>715719419 >>715720295
>>715718935
>there's no actual towns with NPCs to interact with
How would Elden Ring benefit from having towns with NPCs?
Anonymous No.715719214 >>715719786
>>715718498
It didn't make the game worse at all
Open world made it richer, made it better. It fleshed out the setting and makes every run different and unique.
The only people who hate the open world of Elden Ring also hate Elden Ring in the sense that they used to barely engage with the build crafting and all the options in previous Souls games and Elden Ring specifically kicks down on those people by rewarding fun and unique options they won't use.

It's a very unique case of a game becoming super popular with the release yet alienating a lot of newfags and veterans alike by further focusing on its core mechanics, to the point of being controversial and detrimental to the enjoyment of its less dedicated more casual new and old fans alike.
Anonymous No.715719309
>>715718935
>Muh towns
Get fucked, retard
Anonymous No.715719385 >>715719571 >>715720013
>>715718820
I don't understand how we are 180 degrees apart on our opinions. Sekiro has tight, interconnected levels and the grapple is a fun way to traverse quickly. ER is flat, open, empty and boring as hell to me, with a fucking horse for fast traversal. Wow a horse so original.
Anonymous No.715719386 >>715719507 >>715720416
>>715718935
If you want boring fetch quests go play Skyrim
Anonymous No.715719419 >>715719850
>>715719124
Because I like towns and villages and talking with different NPCs. It makes the world feel real.
Anonymous No.715719507
>>715719386
>boring
That's just ER in a nutshell.
Anonymous No.715719571 >>715719871 >>715719892 >>715723521
>>715719385
I understand that you are a nigger shitposter who is dickriding a game of LITERAL corridors, that introduced a grapple yet somehow has zero verticality.

Elden Ring level design, both in its dungeon and how its open world routing and design are made, is excellent. It's clear that the Sekiro team didn't give the slighest shit about level design.
Anonymous No.715719786
>>715719214
The open world made the latter half of the game extraordinarily tedious, when the sameness of all catacombs and mines turned the initial sense of wonder into one of exhaustion.
Anonymous No.715719850 >>715719935
>>715719419
Wow that's pretty pathetic that you need digital friends
Anonymous No.715719871 >>715719970
>>715719571
Elden Ring has no level design retard. It's a flat plain with dotted objectives. That is the laziest way to design a game period.
Anonymous No.715719892
>>715719571
stop talking to yourself you faggot.
Anonymous No.715719935
>>715719850
Wow, that's pretty pathetic that From doesn't know how to make a proper open world game.
Anonymous No.715719964 >>715720439
>>715715935
Blow is a bitch but I do agree. Elden Ring doesn't fit the baseline design requirements of a game outside of bossfights and invasions.
Anonymous No.715719970
>>715719871
You didn't play the game obviously. Not worth intetacting with such a retard any further as you will simply fail to understand logic
Anonymous No.715720013 >>715720281
>>715719385
>Sekiro has tight, interconnected levels
Lol??
>and the grapple is a fun way to traverse quickly
The grapple is boring as shit and never used in fun ways. The most freedom the game gives to actually use the grapple is in the trash folding monkey boss fight. It's a completely failed implementation and more of a way to connect areas through convenient scripted grapple points than a tool to approach combat encounters.

The only good thing about the grapple is that Nightreign made it cool in combat, at least
Anonymous No.715720079
>You didn't play the game obviously. Not worth intetacting with such a retard any further as you will simply fail to understand logic
Anonymous No.715720141 >>715720403
>>715718935
I love it exactly because you hate it
>10 crowns received
Anonymous No.715720232
>It makes the world feel real
Elden Ring already is very immersive. Those towns would be boring because they would have no combat encounters, and its NPCs would be incredibly generic. People would also bitch about their unrealistic scale.
Anonymous No.715720242
To think 3 years ago Shazamposting was about sales during pre-release
Anonymous No.715720281
>>715720013
Hard disagree, there's plenty of grapple points all throughout the world to provide a variety of angles to approach situations from, and it's literally an unlockable combat skill you can use to make certain boss fights easier. Way more interactive than circle strafing on a fucking horse clicking.
Anonymous No.715720295 >>715721073 >>715721196
>>715719124
Having sapient NPCs and towns is part of world building. From worlds where everything is a mindless monster that attacks you are lifeless. That's a big problem when the game is an open world RPG. And no, pretending that's is trying to be a big lifeless world full of nothing but enemies doesn't make it any less shit.
Anonymous No.715720350
>>715712736 (OP)
Dark Souls of the Wild.
Anonymous No.715720403
>>715720141
You love it because the world design is bad?
Anonymous No.715720416 >>715720624 >>715721248
>>715719386
Why do retards pretend that any actual quest in an RPG is always an MMO style collect 20 bore anuses quest? Is it just Fromdrones never having played a real RPG.
Anonymous No.715720439 >>715721273
>>715719964
>Elden Ring doesn't fit the template of a stagnant industry
>Why isn't the map full of quest markers of voice acted NPCs with a made up subplot for the same 5 archetypes of quests meant to hide shallow gameplay?
>I can't engage with a game that doesn't put up pretenses to pad runtime and distract from gameplay
Anonymous No.715720624
>>715720416
Fromdrones instead get a mean stiffy from reloading an area three times to proceed a quest.
Anonymous No.715720763
>>715712736 (OP)
If it had been my first FS game I'd have wished there was a game just made up of legacy dungeons, but thankfully that's all their other games.
Anonymous No.715720884 >>715721986
>>715717736
>a lived in setting
"Ah yes, another dilapidated ruin populated by generic shambling hollows. Truly, what a vibrant setting, rich with culture, characters, and small human moments that make it feel truly alive and real."
Nigga, Fromsoft makes the most sterile and dead worlds. It's hilarious how they keep giving you the task to save the world, but then also keep giving you absolutely nothing to save but a whole bunch of fucked up ruins, shambling beef jerky zombies, and stinking holes in the ground.
Anonymous No.715721016
>>715712736 (OP)
I like how any positive ER thread is just bait for the rabid anti-From troons
Anonymous No.715721073 >>715722065
>>715720295
>pretending that's is trying to be a big lifeless world full of nothing but enemies doesn't make it any less shit
Why? The game is still good and the addition of towns and generic NPCs wouldn't make it any better.
Anonymous No.715721196
>>715720295
>From worlds where everything is a mindless monster that attacks you are lifeless
Exactly this. Never understood why people get all pogfaced at the supposedly amazing "worldbuilding" and "lore" and the awesome backstories of this or that boss. Yeah, great, sure wish I could actually interact with these dynamic stories, exciting developments in the setting, and interesting characters, instead of just reading about them on a thousand post it notes scattered around the planet, stapled to an assortment of random weaponry. But nope, another dead wasteland populated by rabid animals who want nothing but to kill or die. Enjoy reading about a ton of shit that would've made for a much more interesting game.
Anonymous No.715721248 >>715721501 >>715721581 >>715721614 >>715721761 >>715722094 >>715722204 >>715722603
>>715720416
>Why do retards pretend that any actual quest in an RPG is always an MMO style collect 20 bore anuses quest?
Because IT IS, faggot
>N-no this quest has this made up, pointless subplot with one of the same 5 voice actors and that totally makes it worth engaging
Nope. Your quest isn't special because Drowners(tm) are actually Bandits(tm) pretending to be Drowners(tm). This trash literally caused open world games to go from overwhelmingly worshipped to straight up reviled.

Then Elden Ring comes and it's ARPG fan heaven. It actually fills the world with rewards and is crafted to use locations as parts of an entire setting instead of arbitrary filler. How the world connects and the areas you can go first allow you to make your journey, which does not consist of moving a bunch of quirky questlines titles from the active quests bar to the completed quests bar but means getting that weapon, that bow or that spell first.

It's hilarious how the madling butthurt faggots who hate this actuall novel and unique approach because the game doesn't standardize for canon structures will never be this passionate about Horizon Zero RealSales and Ghost of JapaneseBahaman.

Sounds like Elden Ring is a winning formula.
Anonymous No.715721273
>>715720439
Yeah, he's wrong. Elden Ring is literally ubisoft's open-world, but without towers marking every piece of content.
Anonymous No.715721312
>>715713014
>exploration difficult, challenging and a puzzle in itself.
That doesn't describe ER at all. How the fuck are all these boring plains a puzzle? Most of the time you're doing nothing but riding in a straight line to the next shitty location or boss.
Anonymous No.715721501
>>715721248
>is crafted to use locations as parts of an entire setting instead of arbitrary filler
Oh man, your post was almost believable, but you overplayed your hand here, dude. Close, though, pretty good rage bait.
Anonymous No.715721581
>>715721248
Based and correct
/Thread
Anonymous No.715721614
>>715721248
>with rewards
Yeah, like... uh grave gloveworts lmao. The treasure in ER is complete garbage.
Anonymous No.715721761
>>715721248
Truth nvke
Witcher 4 and Blood of the Dawnwalker also look like shit
The industry should have learned from Elden Ring
Anonymous No.715721986
>>715720884
Yeah but maybe I'll find a broken sword with someone's name on it and then I can IMAGINE the backstory.
Anonymous No.715722065 >>715722247
>>715721073
>Why?
Because it's a shit RPG. You can pretend it's a good action game, but it completely fails at being an RPG.
Anonymous No.715722094
>>715721248
Based
Anonymous No.715722204 >>715722367
>>715721248
Okay, so Fromdrones really have simply never played an RPG. Thanks for clearing that up.
>B-But I pretended that Horizon and Ghost of Tsushima represent all RPGs!
That's nice. You've still never played an actual RPG.
Anonymous No.715722247 >>715722361
>>715722065
What is an RPG?
Anonymous No.715722250 >>715722415
>>715717886
>King's Field 3
>The only Open section of the game is the Thieves Passage
Does ANYBODY who mentions KF online have any experience actually playing the games, good lord
Anonymous No.715722302 >>715722396
>>715718935
> the garbage Bethesda currently shits out
but Bethesda are the masters of open world, they basically perfected the genre with morrowind
Anonymous No.715722361 >>715722438
>>715722247
The top one in your image. The quest to rescue his daughter is how you design an RPG quest.
Anonymous No.715722367 >>715722484
>>715722204
I was just playing Elden Ring right now, so yeah I love RPGs
Anonymous No.715722396 >>715724184
>>715722302
ER is on the same level as Fallout 4 and Starfield.
Anonymous No.715722415 >>715723481
>>715722250
King's Field 3 is several large open areas connected by dungeons (and some others) and the map gets big enough where you need fast travel. Did YOU even play it?
Anonymous No.715722438 >>715722640
>>715722361
What makes it an RPG?
Anonymous No.715722484 >>715722558
>>715722367
>I was just playing Elden Ring right now
You like bad action games, but that has nothing to do with RPGs.
Anonymous No.715722541
>be me
>absolute souls cultist
>played every souls, sekiro, bb, all dlcs, whatever
>excited to play ER
>'eh...'
>finish it
>dont even bother with the DLC
>absolutely uninterested in nightrein

haha...
Anonymous No.715722558 >>715722653 >>715722707 >>715723524 >>715723650 >>715726785
>>715722484
No, I love great action games and great RPGs, and Elden Ring is both
Anonymous No.715722603
>>715721248
Anonymous No.715722640 >>715722808 >>715723020
>>715722438
Do you want a real answer or are you going to be a faggot that asks "Okay but why?" over and over again in a pathetic attempt to strip any words and concepts of their meanings and value so you can pretend everything is arbitrary and subjective and therefore Fromsoft games are RPGs?
Anonymous No.715722653 >>715722808 >>715722878
>>715722558
ER is not an RPG and barely an action game.
Anonymous No.715722707 >>715722878
>>715722558
It's not an RPG. It's an action game with a bunch of pointless stats slapped on like every other Souls game.
Anonymous No.715722775 >>715752493
>>715712736 (OP)
The open world part was dogshit.

>>715713014
We did not play the same game.
Anonymous No.715722808 >>715722964 >>715723020 >>715723646
>>715722640
>Do you want a real answer
yeah why not?
You seem hellbent on trying to convince people that Elden Ring is not an RPG.
That's your chance.
>>715722653
Off to the Codex
Anonymous No.715722878 >>715722996
>>715722653
>>715722707
Quit samefagging
Anonymous No.715722964
>>715722808
soulsfags should learn their place, they're untouchables
Anonymous No.715722996
>>715722878
Least retarded Fromdrone.
Anonymous No.715723020 >>715723390
>>715722640
>>715722808
what does it matter what labels it falls under? in the end Elden Ring is still the greatest game ever conceived no matter what genre you call it.
Anonymous No.715723023 >>715723163 >>715732964
>>715712736 (OP)
By appealing to normiefags. It's just as boring as all the other open world slop
Anonymous No.715723138
>>715712736 (OP)
not hard when you're competing with ubisoft slop and ubisoft slop with a nintendo sticker on it
Anonymous No.715723163 >>715723341 >>715733050
>>715723023
name a hardcore gamers game.
Anonymous No.715723341 >>715727128
>>715723163
Their earlier titles for one, any actual arpg like team ninja stuff or action games in general. Elden ring is on the same level as the new assassins creed games minus map markers
Anonymous No.715723390 >>715723529 >>715723557
>>715723020
ER is an alright game that picked the wrong genre and a stale formula that didn't mesh whatsoever with the genre they picked. ER could've been a great game had it been smaller and more focused on providing content on the level of the better half of its legacy dungeons, and getting rid of all the bloat. 70-80% of the fucking game is bloat. And shake up the narrative formula, for fuck's sake. Would it kill Miyazaki to make a game that actually takes place during the interesting times of the setting all the flavor text keeps yapping on about, instead of the dull shambling zombie phase where all these complex characters have degraded to generic fights with no depth or nuance?
Anonymous No.715723481 >>715724328
>>715722415
I have, went through the Verdite Trilogy last year
Anonymous No.715723521
>>715719571
>zero verticality
This dimwit got filtered by Chained Ogre lmao. Ashina Castle is vertical. The mountain area with the weird bugs is vertical. The gun fort is vertical. The forest with the roosters is vertical. The cave with the snake eyes is vertical. The gorge with the ape is vertical. The water area with the dragon is vertical. You literally did not play the game beyond even the first fucking skill check you lobotomite.
Anonymous No.715723524
>>715722558
It's very much neither.
Anonymous No.715723529 >>715727058
>>715723390
>keep creating stories about stale/degraded worlds
>becomes a stale creator always with the same shit with different color
pottery
Anonymous No.715723557 >>715723715 >>715723762
>>715723390
They stick to what they know. With the success of elden among normiefags at least From now has the cash to finance potential passion projects that might not make as much money like a new ace combat or something like sekiro
Anonymous No.715723646 >>715725449
>>715722808
>yeah why not?
Because it seems like you want to shit post and don't actually care what an RPG is or what makes them good. If your game is just combat with stats, it's not an RPG.
Anonymous No.715723650
>>715722558
>elden ring
>great action game
Anonymous No.715723656
My favorite parts are the railroaded parts like Farum Azula, open spaces don't go well with souls.
Anonymous No.715723664 >>715723789
But the best From game is Shadow Tower Abyss
Anonymous No.715723715
>>715723557
Armored core* not ace combat derp
Anonymous No.715723762
>>715723557
>ace combat
lmao
Anonymous No.715723789 >>715723962 >>715727143
>>715723664
That's a shitty Yui Tanimura game just like ER and worse than the OG ST.
Anonymous No.715723850 >>715729184
>>715712736 (OP)
>appeal to current market trends by creating open sloppa
>through in wallpaper engine scenery for the artsy fags
>keep the same ol stale combat system they've reused 3 times prior to appeal to og souls fags
Winning formula. Now you have the attention of pretty much everyone
Anonymous No.715723962
>>715723789
>worse than the OG ST
But you can shoot monsters with guns!
Anonymous No.715724004
I wasted one somber thing on a sacred seal and it's ass ;n;
Anonymous No.715724184
>>715722396
As far as the open world goes, yes they're about on par
Anonymous No.715724328
>>715723481
>Based.
Anonymous No.715724420 >>715724683 >>715724709 >>715724742 >>715724898
mogged by dragon's dogma
Anonymous No.715724683 >>715725223
>>715724420
Elden ring is a bloated mess but come on
Anonymous No.715724686 >>715724785 >>715724973
>>715713708
>uhhhhherrrrmm ackshually it didnt add anything because i chose to play a certain way that was actually like, reallly baaaaaad
this sums up like 90% of ER criticisms. just sperges who dislike open world and chose to play it in the least fun way possible to get it over with as quickly as possible so they could say they did then interject themselves into conversations about the game to feel included
Anonymous No.715724709 >>715725223
>>715724420
Yeah I played that game and...no, no anon, just no.
Anonymous No.715724730
>>715712736 (OP)
They didn't. Neither did BOTW.
>X's first open world game
>Knocked it out of the park on their first attempt
People like to say this but it's untrue. The open world makes the gane notably worse than their previous games and follows awful open world trends. Such as Ubishit design on the part of BOTW, where as ER World simply feels dead and empty. Like a badly paced action game.

Unironically, TES blows both out of the water as far as World Design goes. Whether it's Morrowind's or Skyrim's.
Anonymous No.715724742 >>715725223
>>715724420
dumbest comment ITT
Anonymous No.715724773 >>715725705 >>715727203
Elden Ring is mid. It's the least replayable Souls game From ever made, but normies loved it so it got infinite praise despite them not doing anything good with the open worldness. No towns with NPCs, no optional side activities, no real sandbox RPG freedom. Was it an awful game? No. But it's a solid 6/10 to me.
Anonymous No.715724785 >>715724929
>>715724686
I fucking love ER, and the open parts are terrible.
Anonymous No.715724818
>>715712959
fpbp
Anonymous No.715724898
>>715724420
Based and true.
Anonymous No.715724929 >>715725172 >>715725353 >>715725705
>>715724785
right. some people hate open world. they hate seeing multiple options, they hate having to make up their own objectives. I dont care about those people, the game wasnt made for them.
Anonymous No.715724973 >>715725236
>>715724686
>you didn't play the game the same way I did so your criticisms are invalid
Damn anon, you might be retarded
Anonymous No.715725172 >>715725789
>>715724929
>they hate having to make up their own objectives
Let's hear yours.
Anonymous No.715725223
>>715724742
>>715724709
>>715724683
13 years since dragon's dogma and you Melmans still can't climb dragons THAT'S TOUGH
Anonymous No.715725236 >>715725346 >>715725523 >>715725639
>>715724973
are you one of those hyper social justice retards who think every person, idea, or thing is totally hecking valid if someone feels like it is? If you ruin the game for yourself then your opinion will be stupid, like the morons who look up everything on the wiki then complain the exploration isnt any good. Those people are stupid.
THe post i was replying to was stupid, the moron literally says he CHOSE to ignore most content and run by everything then he offerts his opiniuon on the content. No, i dont have to respect his stupid opinion, fuck you, you are the "retard" and im tired of pretending you arent.
Anonymous No.715725346
>>715725236
No idea why you're seething and projecting this hard anon. It's just a game, and a relatively boring one at that
Anonymous No.715725353 >>715725589
>>715724929
What? No, the literal open world is ass, there's absolutely nothing to do, like Hyrule Field on OoT but several times the size, it's just there to separate the actual content, combing a 10 squared mile plain in hope of finding a cave or some stairs that may or may not have something good inside, most of the time there's a reward that is several levels late.
Anonymous No.715725449 >>715725836
>>715723646
So you won't post what makes Fallout 1 an RPG?
Anonymous No.715725491
shitters seething itt
Anonymous No.715725523
>>715725236
>anon is sperging out over my post
Nice
Anonymous No.715725589 >>715725706 >>715725818 >>715742852
>>715725353
its a GAMEplay game, you fight stuff. if you want to play hello kitty island cooking adventure where you talk to catgirls with dialog written by obese men in the mid 40s then go play that game you fucking weirdo.
Anonymous No.715725639 >>715725685
>>715725236
>CHOSE to ignore most content and run by everything
You'd have a point if Elden Ring's PvE combat was intrinsically good, which it isn't.
Anonymous No.715725685 >>715726235
>>715725639
Filtered
Anonymous No.715725691
>>715713708
>I literally followed a guide from IGN and went from point A to point B from start to finish, the game is ass.
Anonymous No.715725705 >>715725860 >>715725961 >>715725992
>>715712959
>>715713708
>>715724773
>>715724929
ER's Open World is shit. From is great at making Action games with some non-linear map design. But not a full on Open World. Open World has never been good for Action Games where pretty much every NPC is a enemy. Any sense of world building falls apart.

The peak of Fromsoft world and level design has and will always be Dark Souls 1. It was a fluke that they will never replicate.
Anonymous No.715725706 >>715726031
>>715725589
>you fight stuff
Then why is the combat boring and shallow as fuck.
Anonymous No.715725789
>>715725172
>Let's hear yours.
I rushed Altus to unlock INT/FTH spell the other day and a talisman I wanted
The amount of agency Elden Ring gives is insane.
Anonymous No.715725818
>>715725589
>you fight stuff.
Elden ring combat is just dull. Elden ring combat stretched to 100 hours is a snooze fest
Anonymous No.715725836 >>715726386
>>715725449
Player agency and choice in how you solve problems and quests the game lays out for you, like the one I specifically mentioned where you rescue Tandi. Now you can do your retarded cocksucking monkey dance where you pretend those things don't matter and as long as you can change characters stats or choose which throwaway recolor ending you get, a game is an RPG.
Anonymous No.715725860
>>715725705
Wrong
Anonymous No.715725876 >>715726002 >>715726271
I have watched quite a few people try elden ring for the first time and a few have had mini panic attacks when they realized they had to figure out where to go on their own. They cant handle that they might be going the "wrong way" and they freeze up then start complaining about "open world" and how there is "nothing to do". I think of these people as lemmings/NPCs because they have like an OCD thing going on where they need to be working along someone elses guidelines.
Anonymous No.715725961 >>715726157
>>715725705
>From is great at making Action games
They did a good job with sekiro and armored core. Wish they'd bring some sort of fun combat system to souls
Anonymous No.715725992 >>715727847
>>715725705
Elden Ring's open world is actually a closed world, just that it's slightly bigger so you'd have to ride a horse. Notice that there's no random events, no towns, no randomized gear, no side jobs, no roleplay options beyond your starter class which ends up not mattering. Elden Ring is no open world.
Anonymous No.715726002 >>715726098 >>715726568
>>715725876
There's literally a glowing light that points you in the direction of where to go.
Anonymous No.715726031
>>715725706
because they added super strong summons/items/spells for the game journalists/completionists who are shit at games but want to play through te whole thing too.
Anonymous No.715726083 >>715734650
>>715712959
I dunno, I'm having fun just dicking around on my horse and finding new things.
Anonymous No.715726098
>>715726002
uhh anon, it doesnt point the exact direction you need to walk. the light could be pointing at a wall or a cliff, what are you suppose to do then?
Anonymous No.715726157 >>715726234
>>715725961
Nightreign actually does that really good, it's the peak of Souls combat. It just lacks content at the moment. I played it 140 hours and did absolutely everything.
Anonymous No.715726214
>>715712736 (OP)
IT'S SLOIP STOP ENJOYING IT FUCK OUY
Anonymous No.715726234
>>715726157
Maybe I'll check it out. The lack of content currently is somewhat off putting
Anonymous No.715726235 >>715726492
>>715725685
Have you actually played the game?
Anonymous No.715726271 >>715726492
>>715725876
People don't know where to go because everything in 99% of the game is empty fields.
>you picked up BERRIES
>you slayed a GOAT (14 runes)
>*fight a trial and error boss for 50 minutes* (1,200 runes)
>finally some good loot--ACK (arteria leaf)

They shoved all the content into these barnes 'n' noble tier starbucks sized maps
>walk into a 40 foot wide bodega
>jumping R2 the fat guy 6 times
>"zanzibart's greatsword of blood-rot-frost-2-shots-everything-in-the-game"

where is the gameplay, lol
Anonymous No.715726353
It just feels like Dark Souls with 5x the filler, collecting garbage you'll never use, and forgettable copypaste bosses.
Anonymous No.715726386 >>715726743 >>715726764
>>715725836
>Player agency and choice in how you solve problems and quests the game lays out for you
In Elden ring you can,

poison enemies. In fact there’s 5 different variants of poison, and 3 variants of rot you can inflict (and like 8 more that are environmental only)

debuff them ER has multitude of debuffs you can apply to enemies. Soul Stiffler, Shreik of Milos, Greyoll’s Roar

ER has frostbite, granted it isn’t as interesting as frozen solid, but there's Sleep which is the equivalent to the cartoonishly "freezing" enemies. Most effective way to take out Godskins

set them on fire ER has this , specific enemies will burst into flames taking DoT after any fire attack hits them, and litterally every enemy can be affected by Black Flame burn over time

Use holy against undeads enemies

Parry/Deflect running attack with variety of options including even magic options like gavel of haima or carian piercer which is the best way to disorient fallingstar beast coming at 50 miles/hr

launch them There’s a bunch of ways to launch (colloquially known as β€œburger flipping”) in ER, anything with including Giant Hunt, Aspect of the Crucible: Horns, Charge R2 from Collosal Swords and Prelates Inferno Crozzier. Best cheese method against Malenia

cover them in oil ER has oil pots that massively increase fire damage received after piling up an enemy

get them wet ER has wetness mechanics, that affect how much fire and lighting damage is recived. That's why no one uses fire spells in PVP near Raya lucaria because it rains all the time there

trick them into fighting each other with crystal darts or bewitching branch. Best way to take out the stone cat duo

Use gravity magic to attract or push enemies away

There are also group dependent actions like if you manage eliminate a Demi human queen/leader early then all the other demi humans in that grouo will stop attacking and go into a surrendering position
Anonymous No.715726492 >>715726776
>>715726235
Yes I did
Elden Ring combat is excellent
>>715726271
>>*fight a trial and error boss for 50 minutes*
Lol
Anonymous No.715726568
>>715726002
But these people are the reason we have yellow paint on everything now.
Anonymous No.715726575 >>715731778
>>715715935
>no real design
It's legit a beautiful game. There are plenty of times where I'll just look up at the scenery in awe.
Anonymous No.715726717
>>715713014
the absolute state of fromdrones lmao
Anonymous No.715726743 >>715726967
>>715726386
>in elden ring player urgency boils down to ailments and spammanle ashes of war
Cool
Anonymous No.715726764 >>715726967
>>715726386
>literally only lists combat
So it's not an RPG, it's an action game. I could get into how shallow all the mechanics you listed are and talk about its merits as an action game, but that's not the topic at hand. If the only "problem solving" or player agency is in how you kill enemies, then you're playing an action game, not an RPG.
Anonymous No.715726776 >>715726856 >>715726879 >>715727315
>>715726492
>Elden Ring combat is excellent
God-tier combat btw.
Anonymous No.715726785 >>715727312
>>715722558
The only time that it really felt like an RPG was the Goldmask questline, and needing a certain amount of stat points to cast the spells necessary. Which fit with the type of quest that it was.
Otherwise there really isn't a reason for the game to not just remove stat requirements so you can use any item or weapon you find on the ground automatically.
There are no stat checks in dialog or standard quests otherwise.
Anonymous No.715726819 >>715727007 >>715727267
>>715712736 (OP)
Real answer:
They were building off of like 15 years of game design knowledge and assets. It was actually very intelligently designed. Not perfect obviously, but still good.

Elden ring is both their best and their worst imo. 90% of the base game is good, the DLC is kinda lame. I dont have much hope for souls anymore, the balance changes they made to ER to pander to the casuals made the game worse overall. Casuals invaded my secret club game community and their opinions are dogshit, their complaints are not valid, but will be listened to and acted on anyways.
Anonymous No.715726832
>>715715935
Shadow of the Colossus
Anonymous No.715726856
>>715726776
He's straight jerking it
Anonymous No.715726879 >>715726983
>>715726776
>Bro look at this glitch
The 'cord isn't sending their best
Anonymous No.715726967 >>715727057 >>715727234
>>715726743
>>715726764
Quit samefagging I told you
Anonymous No.715726983
>>715726879
More like shit AI and bad world design.
Anonymous No.715726985
>>715713008
>GERM
George Elden Ring Martin?
Anonymous No.715727007
>>715726819
It really feels like Elden Ring is the end result of what they've been doing since Demon's Souls (both the good and bad aspects), and there's no real way to go with the genre from here.
Anonymous No.715727057
>>715726967
>no response
Anonymous No.715727058
>>715723529
I hope the next ARMA is a dating sim.
Anonymous No.715727068
>nooooo don't have issues with [popular game]
Anonymous No.715727069
elden ring would have been better as a hero shooter where you can press Q and you shout "It's eldening time!" doing a cinematic ult while melina pocket heals you
Anonymous No.715727074
>>715712736 (OP)
>bypass most encounters with Torrent
>develop the unnecesary need to spam the collect button even through i never use crafting, because my autism doesn't allow me to ignore shit in the map
fuck that shit
Anonymous No.715727080 >>715727287
>>715712736 (OP)
Their soulsborne games always rewarded exploration. Take that and make it super big. Niggas shit on it for "being empty" and I find it super weird (youtuber tier opinion). Never have I been more compelled to explore each nook and cranny.
Anonymous No.715727128 >>715727580
>>715723341
yea Team Ninja is amazing as well, but youre a nigger for claiming that Elden Ring has no challenge when we all know you don’t believe in what youre saying so heres that (you) you wanted so much for being a disingenuous faggot.
Anonymous No.715727143
>>715723789
Shadow Tower is the definition of slop.
Somehow actually worse than any of the Kingsfield games.
Anonymous No.715727203 >>715727684
>>715724773
How is it the least replayable?
Anonymous No.715727234 >>715727718
>>715726967
I'm the person you were arguing with and I made the second post you just quoted. I specifically brought up the Tandi quest as an example, and if you look at that, there are multiple combat and non-combat options, and the combat options involve who you kill and not just how you kill things. You got your answer, but you're upset that no one's pretending your list of 5 different flavors of DoT is actual player agency so now you're shitposting.
Anonymous No.715727267 >>715728024
>>715726819
I don't get the DLC complaints. It's the base game but focused with better encounters and absolute lvdokino bosses. What's not to love? It's so good I wish we could've gotten an option to just play it by itself.
Anonymous No.715727287
>>715727080
How does ER reward exploration? The vast majority of locations are that aren't Legacy Dungeons are copypasted filler, and all the treasure you find is worthless crafting materials or poorly-balanced weapons you're never going to use because you don't have the stats for it.
Anonymous No.715727308
>>715712736 (OP)
from should do a nortubel like
Anonymous No.715727312 >>715727508 >>715727724 >>715728032
>>715726785
Elden Ring is an RPG. It has meaningful questlines that actually let you make choices and reward you differently while allowing those choices to define your characters and his motives and allegiance in game.
It also has excellent ARPG mechanics.
The schizophrenic incoherent rambling that an RPG needs to be some westoid dating sim with fetch quests is just some retarded argument from butthurt retards seething at Souls games. The RPG videogame genre literally started as dungeon crawlers. Before Ultima, a full decade of RPGs was just the player doing dungeon crawling.

You are not going to convince anyone by spamming, so pretend I replied to all your posts
Anonymous No.715727315 >>715727481 >>715727531
>>715726776
>this video game had a glitch!!!
Stunning and brave.
What is your favorite action game?
Anonymous No.715727481
>>715727315
xe only plays gatcha
Anonymous No.715727508 >>715727931
>>715727312
>RPGs are about branching choices
Elden Ring isn't an RPG because it's an action game, you're just as silly and ignorant of genre conventions as that other retard
Anonymous No.715727531
>>715727315
Otogi: Myth of Demons
Anonymous No.715727580
>>715727128
The challenge is staying awake
Anonymous No.715727684 >>715728232
>>715727203
It's boring and unfocused. The only way to make consecutive playthroughs less tedious is to skip literally all side content and just run through main dungeons
Anonymous No.715727718 >>715727936
>>715727234
>Player agency and roleplaying is only valid when I decide it is!
You can decide or fight or not fight D
You can decide to fight Millicent or her sisters
You can side with different NPCs, you can help them, betray and puppeteer them
So Elden Ring is an RPG
Let me guess it doesn't count because you decided that an RPG should abide to specific design choices that would make the literal first legendary RPG (Wizardy) not an RPG
Anonymous No.715727724 >>715727808
>>715727312
>It has meaningful questlines that actually let you make choices and reward you differently while allowing those choices to define your characters and his motives and allegiance in game.
I know we're all shitposting, but this is just too much.
Anonymous No.715727745
The Erdtree map did a fantastic job of delivering on the potential of the base game. I think Shadow Keep is probably the best dungeon I've seen in an open world ARPG, especially because it has so many interesting intersections with the open world, and also when you're further in it has some great encounters like the Flame Knights in the rafters, which have a distinct texture by having the enemy design and level geometry overlap
Anonymous No.715727764 >>715727931
the game isn't the problem, the problem is their first attempt to open world and they failed
Anonymous No.715727808 >>715727859
>>715727724
He is objectively correct though
Anonymous No.715727847
>>715725992
>errr actually you need this random bullshit for it to ackshually be considered what it is.
Elden Ring crushes the median /v/ tard. Tanimura and Miyazaki lvdokino done it again. Zanzibart smiles.
Anonymous No.715727859 >>715728029
>>715727808
No (You) are not
Anonymous No.715727931 >>715728020 >>715728116
>>715727764
The open world is excellent
>>715727508
Is Wizardy an RPG? Is the original Dragon Quest an RPG?
Anonymous No.715727936 >>715728175
>>715727718
In the entirety of the very long game, how many quests involve choices like that?
Anonymous No.715728020 >>715728717
>>715727931
Wizardry is a shitty dungeon crawler and games copying its conventions was a net negative for RPGs.
Anonymous No.715728024 >>715748054
>>715727267
it was a caricature of what people complained the base game in ER was, the difference being that the zones themselves were glorified corridors instead of being open world so people didnt get as much anxiety when trying to figure out where to go because there often was only 1 way to go apart from the secret paths.

the dlc had way more dead ends or useless space with no reward for exploring it, way more trial and error type boss attacks. over leveling or under leveling was a meme in base game ER because of the way XP worked it was almost impossible to over or under leveled unless you grinded or purpsefully sequence broke the game. in the DLC you could easily over or under level yourself depending on what your scadu level was.
It felt like the devs tried to make every meme criticism about the base game apply to the DLC out of spite.
Anonymous No.715728029 >>715753689
>>715727859
How is (he) wrong
You take different options in quests
You get different rewards
NPCs react differently and it even has multiple endings
It's most certainly an RPG
Anonymous No.715728032 >>715728291 >>715728717
>>715727312
The questlines would be more meaningful if they weren't almost totally reliant on random chance to do properly.
You can't roleplay through them, other than maybe the Ranni quest, because their mechanics are esoteric and almost luck-based to interact with.
For Nepheli Loux's quest you have to stumble across the 4 Belfries, choose the correct of 3 options with a limited consumable, and then randomly talk to her later and give her a key item that one would require foreknowledge to know is linked to her. And then afterward nothing happens for another 10-15 hours until you clear Leyndell.
Others can be broken easily if you just happen to explore in the wrong order. Rogier's quest is easy to break if you happen to go left instead of right in Liurnia and encounter Ranni before clearing a certain dungeon that you'd only find out about via interacting with a different NPC entirely. And the play would want to rush Ranni because one of the first friendly NPCs you're likely to meet encourages you to meet her.

These aren't quests as much as novelties or easter eggs that you can maybe encounter on the way through the game.
Anonymous No.715728116
>>715727931
needed it to be bigger
Anonymous No.715728175 >>715728509
>>715727936
Many of them throughout the game. About 3 dozens with the DLC.
All actually meaningful at establishing the world and setting instead of being 3 dozen fetch quests in their enclosed mini-world
Anonymous No.715728214 >>715728347
a game doesnt need story or quest choices to be an RPG. character building with stats and choices in that regard is enough to make a game an RPG.
Anonymous No.715728232 >>715728489
>>715727684
The game isn't unfocused, it just works out that most side content is only relevant for certain game paths and in those contexts makes a lot of sense.
You'll probably never have a reason to go to the Shunning Grounds on a normal playthrough. But if you are doing the Frenzied Flame or Dung Eater quests, it is extremely important. Same goes for Nokron or Deeproot for the Ranni/Fia paths.
Anonymous No.715728291
>>715728032
>These aren't quests as much as novelties or easter eggs that you can maybe encounter on the way through the game.
This anon gets it. Me happening to find jarbro in a dungeon he moved to at the right time isn't a quest. I didn't go looking for him or have any way of knowing he was there. I didn't make a choice. I just happened to stumble onto him and exhausted his dialogue.
Anonymous No.715728347 >>715729103 >>715729338
>>715728214
Souls games don't have character building. If I can make a generic, do everything character than you don't have real build variety.
Anonymous No.715728489 >>715728630 >>715729295
>>715728232
>it just works out that most side content is only relevant for certain game paths
The problem is that in a 100+ hour game you don't know each individual dungeon was a waste of time for your build or not until you finished it and are burned out by the end. Good luck remembering which dungeon has what items on consecutive playthroughs. Convergence mod addresses some of these issues but core combat is still pretty boring
Anonymous No.715728509 >>715728830
>>715728175
>About 3 dozens with the DLC.
Absolutely fucking not. I played the game, which is how I know you're full of shit. It has a few 2 line quests where you either kill or don't kill someone. There's no realplayer choice or thinking. The main quest with the flame makes it obvious they didn't design it like an RPG because you can take the frenzy flame then purify it and reject it which spares Melina's life, but the game doesn't acknowledge or account for this at all. It's just got a few binary choices sprinkled in.
Anonymous No.715728581
>>715715935
>Blow
That nigga cried on a documentary because some nigger made fun of his game. Also, Braid is dogshit.
Anonymous No.715728630 >>715728713 >>715728745 >>715728872
>>715728489
when does it finally get boring?
Anonymous No.715728713 >>715728834
>>715728630
forgot pic.
Anonymous No.715728717 >>715738078
>>715728032
>The questlines would be more meaningful if they weren't almost totally reliant on random chance to do properly.
They aren't. You can skip most and they won't break
>You can't roleplay through them
Yea you in fact can. Doing what Gowry does says things about (You) as a character as much as about the world
>>715728020
So Wizardy and Dragon Quest are also not RPGs? And Ys or Dragon Slayer? I guess those aren't RPGs either
Anonymous No.715728745 >>715729241
>>715728630
For me, between lucaria academy and Capitol. After that I really had to force myself to keep playing.
Anonymous No.715728830 >>715728928
>>715728509
>which spares Melina's life
Melina is not alive in the first place
She is a sprite awaiting to deliver Destined Death to a Tarnished that will become Lord
Anonymous No.715728834
>>715728713
>stranger of paradise
Finally, a fun game
Anonymous No.715728865
>>715715935
Every action game with bosses can be described like this.
Anonymous No.715728872
>>715728630
After Limgrave when you realize every area plays exactly the same.
Anonymous No.715728928 >>715729142
>>715728830
What a sad attempt at pedantry.
Anonymous No.715729103 >>715729284
>>715728347
>it doesnt have build variety if i can cheat engine myself to max level and stats with everything
kek.
imagine talking to autistic people, seriously.
Anonymous No.715729142 >>715729492
>>715728928
?????
Nigger she literally is burned and bodyless
Anonymous No.715729184 >>715729332
>>715723850
>stale combat system
I bet you like reddit dogshit like DMCV
Anonymous No.715729241 >>715729438 >>715731993
>>715728745
>force myself
why not just drop it? anyway, can’t expect everything in this world to please everyone. If Christ has haters who seethe at the mere mention of his name till this day, then sure as heck Miayazaki san(God bless his soul) won’t go on pleasing the whole world. but its okay, us being different and you having the option of being a tasteless nigger faggot is part of this existence I guess.
Anonymous No.715729284 >>715729479
>>715729103
>it doesn't have build variety if I can make a generic, do everything character
Yes.
Anonymous No.715729295 >>715729579
>>715728489
you play the game to have fun. dungeons arent a waste if you enjoy them. Doing the combat and winning is its own reward, if you dont like that then you dont like the game and probably never liked the games apart from the atmospheric music.
Anonymous No.715729332 >>715729469
>>715729184
As opposed to reddit dogshit like elden ring? Dmc5 is mediocre and it's a 'character action' in the sense your character is the only one performing any actions in the game
Anonymous No.715729338
>>715728347
>Fallout 2 is not an RPG
Anonymous No.715729438
>>715729241
I love these high res screenshot anon
I really have to go 4k
God bless (You) too
Anonymous No.715729469 >>715729653
>>715729332
>doesnt like Elden Ring
>doesnt like DMCV
you faggots have the most abysmally shit taste and opinions ever. telling you man, you’re sick in the head.
Anonymous No.715729479 >>715730048
>>715729284
this is retard reasoning. for 99% of your playthrough your build is going to matter. even with max stats you arent going to have enough spell slots for every spell, you will have to make choices there, and having less spells to cycle through will also be a valid choice. You arent going to have enough weapon slots to wield every weapon , your weapon choice is a character build choice that matters a lot.
Anonymous No.715729492 >>715730448
>>715729142
NTA but that doesn't change anon's point at all. Spirit or not, she still sacrifices herself to bring Destined Death unless you use the Frenzied Flame. Problem is that you can nullify the effects of the Flame later on after you light up the Erdtree, keeping Melina from sacrificing herself, but the game just never acknowledges that choice. So it makes Melina look like she's seething over nothing.
Anonymous No.715729579 >>715729797
>>715729295
>Doing the combat
They should have spent more time on the combat since you're doing it for 50+ hours
>atmospheric music
Music was genuinely the worst part of elden ring. I think it's a common criticism
Anonymous No.715729653 >>715729791
>>715729469
I prefer dmc5 to elden ring by a long shot but as far as action games go I have no interest returning to it when I prefer 1 or 3, or even still other games like bayo 1. Keep your shirt on fella
Anonymous No.715729791 >>715730135
>>715729653
no one including yourself believe in what youre saying and you β€œpretending” to be a retarded nigger still makes you one.
Anonymous No.715729797 >>715730029 >>715731153 >>715740781 >>715741294 >>715741308
>>715729579
>I think it's a common criticism
common criticism doesn not equal valid. the music in ER was good. The complainers are just poeople who are complaining limgrave ambient music wasnt good. they didnt really play through the whole game.
Anonymous No.715729964 >>715730161
>>715712736 (OP)
>how did this ps4 game specifically designed to market to niggers sell so well???
Its a mystery.
Anonymous No.715730029
>>715729797
>the music in ER was good
It really wasn't. It was the weakest out of any games. Especially when they can make actually good action music like in ac6, or fantastic ambient tracks like in sekiro. What a let down
Anonymous No.715730048
>>715729479
Your "build" absolutely doesn't matter, your approach to combat encounters never changes regardless of what you're using.
Anonymous No.715730135 >>715730350
>>715729791
>I don't like people disagreeing with me
I'm sorry your development was stunted at an early age
Anonymous No.715730161 >>715733130
>>715729964
>I don’t like it therefore its le nigger
why do you faggots always express yourselves in such heavy emotionally charged ways?
Anonymous No.715730350 >>715730707
>>715730135
yea anon I am sure anyone who isnt a mentally ill faggot like yourself will agree to equate Miyazakis masterpiece to Bayonetta.
they not even remotely the same game. why not compare mario kart to a racing sim while at it? dumass.
Anonymous No.715730448 >>715735113 >>715738245
>>715729492
Spirits are beings stuck with nowhere to go. You don't save her like other kindling maidens, you deny her the chance to leave her incorporeal form, a form that is literally unaltered when you meld all life into the erupting manifestation of the One Great because she is not alive. She is a creature of Death, like the undead commoners that roam near their bodies bevause they have all been burned.

Also within the Casuality, you are still touched by the 3 Fingers, which is why the body signs remain. Cheating the Three Fingers is irrelevant to the fact that you have been touched, making her choice a lapse of judgment
Anonymous No.715730707 >>715731138
>>715730350
Its clear you're very emotionally invested in a game for some reason but I'm ranking games on how enjoyable and replayable they are. I'm sure some journos will suck elden ring off until the cows come home but I played it, found the gameplay to be very boring and replayability to be lacking because of how bloated the game was. It looks pretty and would be great for photo mode but for someone who plays a lot of action and action RPGs the actual gameplay just isn't there regardless of how much you choose to pass and cry about muh masterpiece
Anonymous No.715731138 >>715731263
>>715730707
do you enjoy replaying through the turret sections and that long as fuck space harrier stage? thats cool man. personally I like bayo when I first played it but its not a game I would go back to.
Elden Ring in the other hand is non stop kino and the amount of enemies, bosses, locations, weapons and spells is enough to make the game last a life time.
Anonymous No.715731153 >>715731393 >>715731571
>>715729797
I think the ambient music is kinda lacking for how much of you're going to hear over the course of a ~hundred hour first play through, where a lot of that is wandering the overworld.
Anonymous No.715731257
for elden ring II I want a bigger map, I donnt care for the rest
Anonymous No.715731263 >>715731512
>>715731138
>Elden Ring in the other hand is non stop kino and the amount of enemies, bosses, locations, weapons and spells is enough to make the game last a life time.
If you say so anon
Anonymous No.715731393
>>715731153
For some stuff, like combat music, I agree with you. But a place like Leyndell has perfect ambience, even though there's not much to it, it's my ideal for what the music should be like. Less distinct songs, more set dressing.
Anonymous No.715731512 >>715731609 >>715731680 >>715751751
>>715731263
I do say so. youre welcome to try to prove me wrong and name a game with a bigger enemy roster, bigger weapon, armor, skills and spell selection.
Anonymous No.715731571
>>715731153
I just mute the music and put my own shit on. Between the shitty ambience and crappy boss orchestra music I get tired of hearing it
Anonymous No.715731609
>>715731512
he can’t.
Anonymous No.715731680 >>715731801
>>715731512
>more = better
If what's already there is good maybe I'd agree
Anonymous No.715731778
>>715726575
he means game design nitwit
Anonymous No.715731801 >>715732473
>>715731680
well if you want replay ability, variation in the gameplay would be something you want no?
you niggers dont even know which direction to take your shit posting. its in circles we go.
Anonymous No.715731993
>>715729241
Unfathomably based
Anonymous No.715732000 >>715732215
>>715712736 (OP)
You have a fanbase that will slop any and all the shit up and beg for more. Elden Ring is by far the worst souls game, its quantity over quality and fucking terrible because of it.
Anonymous No.715732215
>>715732000
trips of truth, fug
Anonymous No.715732287
>Dragon Slayer, Wizardy, Ys, Dragon Quest and Rogue are not RPGs
Fromsoft haters are beyond retarded
Anonymous No.715732473 >>715732671
>>715731801
>well if you want replay ability, variation in the gameplay would be something you want no?
Dumping a bunch of reskins on enemies isn't variety.
>oh wow another godrick soldier reskin
Weapon variety is boring with slightly different animations
>oh wow a new ash of war to spam
Its great if it's your first game. Welcome to gaming
Anonymous No.715732587
Bros I'm so excited for the next FromSoft single-player kino. Hope it's soon.
Anonymous No.715732671 >>715732723
>>715732473
>its le boring
well, you bore me by being such a dim witted faggot who fails even at shitposting. I am out, nigger. next time try harder to keep it entertaining.
Anonymous No.715732723
>>715732671
>still replying
Keep seething I guess
Anonymous No.715732964
>>715723023
So many normies play Elden Scrolls.
Not, like... I dunno, "Tetris" or "Angry Birds" or something.
Elder's Smegma is so "appealing to normiefags." I know that's true because you said so. You're not wrong.
Anonymous No.715733050
>>715723163
FIFA
Anonymous No.715733086
>>715712736 (OP)
The open world was literally nothing but detrimental to the experience especially because it is empty as fuck and to at least have something there they had to reuse bosses constantly
Anonymous No.715733130
>>715730161
>60 fps cap
>released in 2024
Lmaoooo kys niggerfucker
Anonymous No.715733324 >>715733438 >>715739374 >>715741029
what do you want to see in ER2? I want 2 or even 3 time the map we had in ER1
Anonymous No.715733438 >>715733598
>>715733324
>what do you want to see in ER2?
A good game for once
Anonymous No.715733540
>>715712959
Fpbp. Once the novelty wore out the open world turned into a pure detriment to the game's positive elements.
Nightreign, at the very least, indicates that the devs might be willing to address one major issue with the open world (shit mobility inhibiting exploration and making the process tedious).
Anonymous No.715733598 >>715733720 >>715733789 >>715734226
>>715733438
ER was the best open world game made in the past decade. cope and seethe, retard.
Anonymous No.715733720
>>715733598
ER is the best open world GAME, but it's a terrible OPEN WORLD game.
Anonymous No.715733789
>>715733598
The bar is below sea level, it's not exactly hard
Anonymous No.715733971
>>715715935
this nigga hasn't released a game in 10 years
Anonymous No.715734226
>>715733598
>best turd in the toilet
Great!
Anonymous No.715734498
>>715712959
I loved the open world. Its a much less restricted game than dark souls.
Anonymous No.715734650
>>715726083
enjoy it
Anonymous No.715734745
Its a pity they fucked it up with an expansion that...
>Was a sidestory that didn't impact the main ending in any way
>Missed many opportunities to add to existing plotlines or handle new ones
>Didn't even have alternate endings in the expansion or any branching paths based on your actions etc
It seems like they just focused on jamming in as many 12 hit combo boss fights as possible and kind of missed all the rest. Much like Cyberpunk2077 Phantom Liberty, its a lot of wasted potential.
Anonymous No.715735113
>>715730448
See, that's a really good reason, but the problem is that it's not implemented in the game. Your explanation is something you have to come up with yourself because in the game, Melina has no reaction to you lighting the Erdtree and ridding yourself of the Frenzied Flame. It was really just a case they forgot to take into account.
Anonymous No.715736660
>>715712736 (OP)
>I finally bit the bullet about a month ago and beat the game.
>The next playthrough I thought it would get harder only to find out I'm now over powered and every boss is extremely trivial.
Well in a sense it's kind of nice getting revenge on the few bosses I did struggle with at first.
Anonymous No.715737525 >>715738506 >>715746234
Is there even a better shield in the game? I found this in some village area with a bunch of zombies in front of some troll gate and it's been better than literally everything else I've found. This and the katana have carried me through a good chunk of the game (currently about level 50).
Anonymous No.715738078
>>715728717
JRPGs are mostly just Wizardry clones, and Wizardry is just a dungeon crawler without any real role playing. All games were limited by tech but Wizardry never tried to evolve mechanically and design wise until like 6.
Anonymous No.715738245
>>715730448
>Cheating the Three Fingers is irrelevant to the fact that you have been touched, making her choice a lapse of judgment
No, that's literally the entire crux of it. You use the frenzied flame as a tool then banish it from your body, but Melania acts like you've still accepted it. Even if you want to pretend she has nothing else to "live" for, the fact that the game doesn't account for it at all shows what a poor excuse for an RPG it is.
Anonymous No.715738506
>>715737525
Unless you invest into greatshields it is the best in class for pure blocking ability.
The Shield of the Guilty, that you can find at some ruins in the Weeping Peninsula is also a great early game shield, if you use Shield Bash a lot.
Anonymous No.715738610
>>715712736 (OP)
Elden ring is great in spite of the open world. It was amazing experiencing it the first time, it makes it hard to replay ER because you have to do a bunch of running around gathering shit for builds you wanna try like you're in some kind of dark fantasy Walmart. The overall design of the world is peak though. I just wish it interacted with the player more.
Anonymous No.715739270 >>715739810
>Play SOTE
>3 (THREE) separate instances of Zanzibart... forgive me
>Big empty areas
>Smithing Stone and Glovewort everywhere
What happened?
Anonymous No.715739374
>>715733324
>More compact map
>Better/more fun movement options for open world traversal
>Better generic rewards for engaging with side content (even just giving us more to buy with Runes would go a long way)
>No more limited supply consumables (always a dumb idea in a game with pvp where said consumables matter).
>World that feels more lived in, throw in a fucking settlement or two that isn't just fluff that exists to get destroyed in a side quest.
>Weapon duplication via those Remembrance duping fellows
>Level up girl that isn't boring trash
>Companion system in general could be fun
Anonymous No.715739810 >>715741287
>>715739270
>Smithing Stone and Glovewort everywhere
Better than base game's stone drought
Anonymous No.715740587
Fromsoftware created the greatest open world in all of video games but then started chasing Western trends and switched to making flat open field slop.
Anonymous No.715740769 >>715740892
>>715712736 (OP)
Could someone help me? I was using halberds since the start, later the regular one for the banished knight halberd and then for night rider glaive and infused it for str. Now I'm at the DLC and compared to elemental damage types my weapon seems to suck dick. Should I swap it for something else or infuse it with a different affinity?
Anonymous No.715740773 >>715741149 >>715753216
hating popular games is not a personality trait
get over yourself
Anonymous No.715740781
>>715729797
Yeah those generic ambient tracks and AI generated chants really resonated with my soul.
Anonymous No.715740892
>>715740769
later swapped the regular one*
Anonymous No.715741029
>>715733324
A dialog history, so that I have some idea what the schizo I'm talking to said to me the last time I saw them 20 hours ago.
No recolored endings. If you're going to have multiple endings, they should be appreciably different in appearance.
Sorceries need more ability to access elemental damage. Magic damage is basically neutral on everything, but there are a lot of annoying enemies that are weak to Fire or Lightning, which Incantations and melee builds have early access to.
Spirit Ashes should have a bit more identity, like some having favorite emotes/gestures that they'll react to. They're basically the average player's best friend half the time, so giving them a bit more color would go over well.
A better map system with more ability to label the map. Areas like Leyndell are spiderwebs and being able to actually mark things down in your map would be a giant improvement to navigation.

Other good ideas would be borrowing gimmicks from earlier games and bringing them back.
For example, the Fume Knight will skip to phase 2 if you come in wearing Velstadt's helmet, because they were partners in the past. Something similar should also go for wearing Omenkiller gear against bosses like Morgott or Mohg. Or if you proc Rot on a boss like Radahn. Bosses have more personality in this game, but they lack a feeling of interactivity to match.
Anonymous No.715741149
>>715740773
>getting angry at criticism toward *company I fanboy for* is not a personality trait. get over yourself
Anonymous No.715741249 >>715749361
>>715715935
you know its bad when this guy is right
Anonymous No.715741287
>>715739810
Smithing Stone 3s are the hardest to get for when you need the, ime.
Anonymous No.715741294 >>715742138
>>715729797
The boss music was good, the world music was generic Skyrim slop. DaS 1-3 made a very intentional choice to not include generic world music and it's better for it.
Anonymous No.715741308 >>715741767
>>715729797
Anonymous No.715741767
>>715741308
There are a few songs in the base game that actually have meanings, but most were deliberately (re)written to sound like language without actually saying anything.
The Golden Super Bats sing in Latin, and possibly their song is an older one that wasn't redone to be meaningless.
Anonymous No.715742138 >>715743198
>>715741294
Unironically the tap tap of your metal shoes being the only ambient noise in older souls was very impactful
Anonymous No.715742852
>>715725589
I honestly don't know why you are like this when I told you the only thing I don't enjoy is the traversing
Anonymous No.715743198
>>715742138
the ambient music of the King's Field games was great, the ambient music in ER sucks ass because it's not gamey enough
Anonymous No.715743980
>ER is rpg
I can remove markings left by Three Fingers, permanent changes in my eyes caused by "joining" Mohgwyn's dynasty or doing dragon communion, by interacting with a mirror.
No one in Roundtable Hold will bat an eye if I do Tanith's bidding and kill random Tarnished.
Those Who Live in Death will keep attacking me at the first sight, like 99% of things in the game, even if I do everything in my might to help them (which is not much, but hey, I get the mending rune after completing the quest).
Game routinely takes away my controls, making sure I can't make a terrible mistake (or conciously decide their life ends here and now) of killing important NPC.
You can't tell Gideon about what happened within the DLC. In fact, nothing that happens there has any influence on base game.

Fallout 4 has more interactions with gameworld than ER, and I say it as person who greatly dislikes F4 and played ER multiple times.
Anonymous No.715744192 >>715744515 >>715747034
>>715712736 (OP)
They just made Dark souls 3 with the world connectivity of Dark Souls 1 but this time the space that connects levels is huge and can be explored. The legacy dungeons aka Stormveil, Raya Lucaria Leyndell, etc are amazing, if we had 6 player pvp and covenant interactions like we had in pontiff but in Leyndell it would be beyond kino.
It's BIG Dark souls 3 with massive crutches for noob players. It just works.
Props to From for making the game harder for veteran players and way easier for new players at the same time without flanderizing the series too much. If this was DS3 the tree Sentinel would have been the first boss, no summons allowed, starting gear, and they would have lost half their players base then and there
Anonymous No.715744515
>>715744192
>0 iq posts be like
Anonymous No.715746095 >>715747246
>>715712736 (OP)
Because soulsloppers will slurp anything he shits out
Anonymous No.715746234 >>715748418
>>715737525
Get Barricade Shield and you can tank even promised Consort Radahn. I was a sword and board fag but that ash of war alone made me a spear and board enjoyer. I can't remember where I got Barricade Shield tho. But it should be too hard I remember I got it before Rennala and was lvl 30 or around it
Anonymous No.715747034
>>715744192
Leyndell is one of the most beautiful locations I've seen in a videogame
Anonymous No.715747246
>>715746095
Who is "he"?
Anonymous No.715747340
>>715712736 (OP)
I'll tell you when I get around to finishing this snooze fest
Anonymous No.715748054
>>715728024
>because there often was only 1 way to go apart from the secret paths.q
Of course there is only 1 way to go if you arbitrarily decide that the alternate ways don't count.
>the dlc had way more dead ends or useless space with no reward for exploring it
Like where? The Finger Ruins? Because the reward for those is fighting Metyr.
Anonymous No.715748418
>>715746234
I tried the spear for a bit, but hated how it handled on horseback. I'll probably try it in a future playthrough. Felt wrong using it too, since I named my dude Swordguy. My Sacred Katana is the most fun weapon I've tried out so far.
Anonymous No.715748802
I appreciate all the notes people leave. All the turtles that are named dog. All the notes telling me to jump off cliffs. All the people warning me about hiding assholes. All the people telling me to finger my but hole. I appreciate them all.
And to that one guy that left a trail of messages with different variations of Behold, Message! Didn't expect message. Is this a.. message!, I especially appreciate you.
Anonymous No.715748837
What about the nerfs
Anonymous No.715748941 >>715749543 >>715749615
>>715712736 (OP)
>see sellia, town of sorcery on the map early into the game together with item flavor text that describes it as a shady place of magic
>automatically imagine adventuring in a cutthroat den of villainy, visiting shady taverns, getting involved with criminals, going on quests
>turns out it's just a ruin filled with generic mobs
I know it was my fault for hoping but an adventure game like this really needed far more settlements, and not shitty refugee camps like the roundtable hold
Anonymous No.715749061
>>715712959
The open world aspect takes nothing away from the game if all you want to do is rush through the mandatory content and is purely a nice feature to get willingly lost in and fuck around with. You know, like a video game.
Anonymous No.715749361
>>715741249
>you know /v/ is bad when they say this guy is right
fify
Anonymous No.715749543 >>715751019
>>715748941
It's right next to ground zero of a magic nuke (Malenia's bloom), of course it's ruined.
Anonymous No.715749615 >>715751043
>>715748941
For me it was reading all the previews that talked about the "hidden underground city" thinking it was an actual fucking city and not just a shitty shitty area filled with mostly reused enemies.
Anonymous No.715749756 >>715750013 >>715753568
Elden Ring is easily the litmus test for "It's bad because it's popular," unironically. This board shills Dragon's Dogma 1 non-stop, and Elden Ring objectively better in almost every possible way.
Anonymous No.715750013
>>715749756
>This board shills Dragon's Dogma 1 non-stop, and Elden Ring objectively better in almost every possible way.
DD is a decade older than ER and yet it still has better actual mechanics.
Anonymous No.715750169
Elden Ring/Fromslop glazers are a different type of retard. More than Bethesdatards.
Anonymous No.715750658
Realistically speaking, there must be at least five or six genuine suicides that have occurred solely due to Shazamtrannies being proven wrong time and time again at an almost galactic scale of butthurt, and that's really fucking hilarious honestly
Anonymous No.715751019 >>715751848
>>715749543
yeah but there weren't any actual towns in the game whatsoever
how the fuck do you have a high fantasy adventure without any cities? it's like if LOTR only had ruins filled with monsters like moria, and frodo was alone the entire time.
Anonymous No.715751043 >>715751295
>>715749615
Nokron and Nokstella are as much "cities" as any other city area in Souls
Anonymous No.715751295
>>715751043
Yes, but the previews of the game were talking about them like they were actual cities.
Anonymous No.715751545
>Board cannot stop seething about Elden Ring 3 years later
This is how you know the game is 10/10.
Anonymous No.715751751
>>715731512
I know Wukong has way more actual bosses, but I'm not sure about basic enemies.
Anonymous No.715751848 >>715752417 >>715753526
>>715751019
Because Elden Ring doesn't need towns or secondary activities, it's an Action first and an RPG second. You don't need to live a second life in it, you get to be a badass warrior/mage and kill cool monsters. NPCs exist to direct you to cooler monsters, spells and weapons, which you'll earn with your ability to play the game's main gameplay, not some minigame.
Anonymous No.715751956 >>715752181
>>715717736
The Lands between doesn't have a single harbor, despite being an island continent.
Anonymous No.715752181
>>715751956
It's not like they have to import or export anything.
Anonymous No.715752265
>>715712959
This is such a fucking shit opinion and I'm tired of pretending it's not.
Anonymous No.715752417 >>715752881 >>715752995
>>715751848
it's action first and rpg 8th, it should be RPG second. And towns aren't about living a second life doing fishing minigames, they provide variety and different context. elden ring is constructed like a cheap dungeon, a prime example is that first caravan in limgrave. every time you respawn, they're walking from the same place, to the same spot, to stand there and do nothing. this illustrative of the failures of the worldbuilding, everyone is just standing around waiting for your arrival, the world is dead.
Anonymous No.715752493
>>715722775
>We did not play the same game
You're supposed to play it without having fextralife open on your phone the whole time anon.
Anonymous No.715752860
>>715712959
the open world is literally nothing but filler, its fucking terrible, remove it and it wouldn't change the gameplay one bit, its nothing but marketing for normal fags and it worked well
Anonymous No.715752881
>>715752417
>they provide variety and different context.
In what way that isn't finding an enemy encounter, trap or platforming challenge every 5 minutes or so? That's what these games are about. That's what Elden Ring is about. Fighting the whole world.
Anonymous No.715752995
>>715752417
>failures of the worldbuilding, everyone is just standing around waiting for your arrival, the world is dead.
Congrats, you figured out the plot of the game anon, and it only took you 3+ years.
The world is literally dead. Everyone is just shit ass undead dudes hobbling back and forth waiting for the arrival of a new elden lord/ a grand shift to happen. The entire world is dead because the apparatus that granted everyone in the Lands Between eternal life is clogged and rotten, and all that is left is an undead zombie world.
Now go play Starfield so you can go recover some dipshits spaceboots for 50 Starcoins or someshit.
Anonymous No.715753216
>>715740773
being a coomer isnt also a personality trait, grow up
Anonymous No.715753526
>>715751848
>it's an Action first and an RPG second.
That would be fine if the action mechanics were actually good.
Anonymous No.715753568
>>715749756
its pretty fair complaint because we will never get bb 2 or Sekrio cause of openworld fags
Anonymous No.715753689
>>715728029
Because o(I)o said so bitch
Anonymous No.715753715 >>715753986
>>715712736 (OP)
The open world is the wort part tho
Anonymous No.715753986 >>715754972
>>715753715
Damn the entire rest of the game must be kino then
Anonymous No.715754972
>>715753986
The legacy dungeons are the best part yes..