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6/17/2025, 5:17:00 AM
>>712800764
Dev team hated the playerbase and created more bugs than they fixed. PR that hated the playerbase. Lead "artist" that inserted his fetishes in the game and hated the playerbase. Evil Mojo also made a ton of bad decision during the update cycle refusing to focus ont he games strengths. And the parent company Lorez chased trends while leaving every game that wasn't their cash cow SMITE on maintenance mode.
Dev team hated the playerbase and created more bugs than they fixed. PR that hated the playerbase. Lead "artist" that inserted his fetishes in the game and hated the playerbase. Evil Mojo also made a ton of bad decision during the update cycle refusing to focus ont he games strengths. And the parent company Lorez chased trends while leaving every game that wasn't their cash cow SMITE on maintenance mode.
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