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7/1/2025, 8:22:50 AM
>>11837351
>It does this thing where skills are tied to equipment so you're just grinding out skills from a weapon so you can then toss it out.
I mean they work as standard weapons. Once there is a new one no reason to stick with it just like the first game. Except for the daggers since some daggers give +1 mov so say the Joule gives you the act again skill which you can pass to other daggers but since they dont give +1 move you have to decide wether the damage tradeoff is worth it. Which personally think it doesnt since Joule also has more skillslots.
Anyways I prefer its gameplay to 1 since most classes not magical only have single attack and magic progression is kinda fucked since you get Phase Shift at which point you are waiting for Salamander.
VH 2 is constantly giving you skills with each weapon so it feels more rewarding progression
>It does this thing where skills are tied to equipment so you're just grinding out skills from a weapon so you can then toss it out.
I mean they work as standard weapons. Once there is a new one no reason to stick with it just like the first game. Except for the daggers since some daggers give +1 mov so say the Joule gives you the act again skill which you can pass to other daggers but since they dont give +1 move you have to decide wether the damage tradeoff is worth it. Which personally think it doesnt since Joule also has more skillslots.
Anyways I prefer its gameplay to 1 since most classes not magical only have single attack and magic progression is kinda fucked since you get Phase Shift at which point you are waiting for Salamander.
VH 2 is constantly giving you skills with each weapon so it feels more rewarding progression
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