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7/15/2025, 6:37:02 AM
>>531272840
>No levels aside from colossus fights that require stationary turrets
This should be reversed.
In most content, you just need to drop a fat persistent AOE in the part of the room where enemies spawn and that solves the whole encounter. Jayber's current problem is that the turrets can't cover every spawn but that's an issue of range more so than his turrets being stationary.
Meanwhile, every other colossus rapid spams AOE-centred-DOTs, or drops an AOE centred on every players current position, which players can usually avoid just by jogging to the side but causes turrets to rapidly die no matter how hard you spam multigun into them.
>No levels aside from colossus fights that require stationary turrets
This should be reversed.
In most content, you just need to drop a fat persistent AOE in the part of the room where enemies spawn and that solves the whole encounter. Jayber's current problem is that the turrets can't cover every spawn but that's an issue of range more so than his turrets being stationary.
Meanwhile, every other colossus rapid spams AOE-centred-DOTs, or drops an AOE centred on every players current position, which players can usually avoid just by jogging to the side but causes turrets to rapidly die no matter how hard you spam multigun into them.
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