Search Results
7/8/2025, 6:14:02 AM
I was going through my ideas and thought you guys might find this interesting, I don't feel like doing it though:
JRPG where you craft your moves, you have a basic set of "axiomatic" low level actions, such as "deal damage, heal, cast status effect" and you could craft a "move" (combination of one or more multiple low level actions) that you can use
JRPG where you craft your moves, you have a basic set of "axiomatic" low level actions, such as "deal damage, heal, cast status effect" and you could craft a "move" (combination of one or more multiple low level actions) that you can use
Page 1