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7/9/2025, 5:34:53 PM
>>714971806
>TicTacToe™ 1.1 Update
>Based on feedback from competitive players, the development team is proud to present a major overhaul to the game.
>NEW GRID
>The odd number of grids in the previous 3x3 configuration and the presence of a strategically-advantageous center square has been identified by many competitive players as giving an unfair advantage to the player who goes first. The 3x3 grid has been replaced with a new, circumscribed, irregular 2x4 grid.
>NEW GAMEPLAY
>The previous turn-based playstyle has been identified by many competitive players as impeding the flow of gameplay and unreasonably limiting the number of competitive matches that can be played in a session. The turn-based gameplay has been replaced with an exciting new real-time placement of X's and O's.
>NEW WIN CONDITION
>The previous win condition of three marks in a row has been identified by many competitive players as limiting player opportunities to employ novel strategies in the game. As of 1.4, the winner is now the player whose contiguous occupied grids have the area-to-arclength ratio closest to 1.
>NEW SKINS
>Fans of our customizable colors for marks and the extensive trading system will be pleased to hear that we have added over 16 MILLION new hues for X's and O's, obtainable via random loot crates or purchase through the store.
>CLASSIC MODE DLC
>We also recognize that many of our players prefer the outdated, unbalanced, and less dynamic gameplay of TicTacToe™ 1.0. Players wishing to retain access to the TicTacToe™ Classic Mode™ can acquire the new Classic Mode™ DLC from the store.
>TicTacToe™ 1.1 Update
>Based on feedback from competitive players, the development team is proud to present a major overhaul to the game.
>NEW GRID
>The odd number of grids in the previous 3x3 configuration and the presence of a strategically-advantageous center square has been identified by many competitive players as giving an unfair advantage to the player who goes first. The 3x3 grid has been replaced with a new, circumscribed, irregular 2x4 grid.
>NEW GAMEPLAY
>The previous turn-based playstyle has been identified by many competitive players as impeding the flow of gameplay and unreasonably limiting the number of competitive matches that can be played in a session. The turn-based gameplay has been replaced with an exciting new real-time placement of X's and O's.
>NEW WIN CONDITION
>The previous win condition of three marks in a row has been identified by many competitive players as limiting player opportunities to employ novel strategies in the game. As of 1.4, the winner is now the player whose contiguous occupied grids have the area-to-arclength ratio closest to 1.
>NEW SKINS
>Fans of our customizable colors for marks and the extensive trading system will be pleased to hear that we have added over 16 MILLION new hues for X's and O's, obtainable via random loot crates or purchase through the store.
>CLASSIC MODE DLC
>We also recognize that many of our players prefer the outdated, unbalanced, and less dynamic gameplay of TicTacToe™ 1.0. Players wishing to retain access to the TicTacToe™ Classic Mode™ can acquire the new Classic Mode™ DLC from the store.
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