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7/18/2025, 9:33:27 PM
>>531760901
Playing Peripeteia I never got the impression it was trying to look like a ps1 game. It has shadows, bloom, AA, fairly high resolution models, textures that are way beyond the time, specular highlights, etc. It looks like it's trying to look unique more than emulate a specific style.
But in general I agree with you. There are a handful of games that I feel really capture the psx aesthetic. And one of them is Bloodborne PSX
Playing Peripeteia I never got the impression it was trying to look like a ps1 game. It has shadows, bloom, AA, fairly high resolution models, textures that are way beyond the time, specular highlights, etc. It looks like it's trying to look unique more than emulate a specific style.
But in general I agree with you. There are a handful of games that I feel really capture the psx aesthetic. And one of them is Bloodborne PSX
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