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6/22/2025, 10:20:01 PM
>>279892786
Back in time they did what they could to give the illusion of 3D space, but they cannot never outdo what modern tools allow now.
Your webm show the limitation. It's 2D traveling and statics frames, the times when they stop using multiplane camera is also the moment when background quality go to crap.
Sure, SDF-1 Macross was cheap as hell, but they couldn't do better.
>the claim that 3D's range of expression is greater is
Factual.
I'm not even talking of using 3D characters or 3D objects for environment. I'm talking about the ability to actually move the 2D drawing within a 3D space with perfect scaling or rotating the camera 360° without transition.
Digital animation also brought perfect control of the timing and duration of frames.
https://youtu.be/9IkRE7miK3I?t=10
Back in time they did what they could to give the illusion of 3D space, but they cannot never outdo what modern tools allow now.
Your webm show the limitation. It's 2D traveling and statics frames, the times when they stop using multiplane camera is also the moment when background quality go to crap.
Sure, SDF-1 Macross was cheap as hell, but they couldn't do better.
>the claim that 3D's range of expression is greater is
Factual.
I'm not even talking of using 3D characters or 3D objects for environment. I'm talking about the ability to actually move the 2D drawing within a 3D space with perfect scaling or rotating the camera 360° without transition.
Digital animation also brought perfect control of the timing and duration of frames.
https://youtu.be/9IkRE7miK3I?t=10
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