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6/29/2025, 9:25:54 PM
Patch Notes for the last update
Ranged weapon update
>Stopped ranged soldiers from aggressively entering melee combat when out of ammo.
>Made ranged units step away from close enemies and try to use any nearby fortifications.
>Ranged attackers can aim at specific body parts.
>Added loading and nocking states and actions for ranged weapons.
>Made firing take much less time than loading.
>Differentiated shooting and post-shot recovery times.
>Added weapon-specific attribute and skill effects for aiming and delays.
>Can set ammunition, food, and drink assignments for squads.
>Fixed various issues with extra ammo being kept in quivers and ammo not being picked up.
New graphics
>Added colorful forgotten beasts and titans.
General updates
>Dwarves that meet with misfortune lose their room assignments properly.
>Changed how item deletion works to fix some army crashes.
>Stopped crash from unspecified inorganic dusts.
>Stopped keyboard cursor from skipping large distances when scroll distance is larger than 1.
>Made modded night trolls appear even when no night trolls are generated.
>Made NO_PHYS_ATT_GAIN/RUST add/remove syndromes work properly.
>Stopped requiring music and sound definitions to load saves (makes classic saves compatible again).
Ranged weapon update
>Stopped ranged soldiers from aggressively entering melee combat when out of ammo.
>Made ranged units step away from close enemies and try to use any nearby fortifications.
>Ranged attackers can aim at specific body parts.
>Added loading and nocking states and actions for ranged weapons.
>Made firing take much less time than loading.
>Differentiated shooting and post-shot recovery times.
>Added weapon-specific attribute and skill effects for aiming and delays.
>Can set ammunition, food, and drink assignments for squads.
>Fixed various issues with extra ammo being kept in quivers and ammo not being picked up.
New graphics
>Added colorful forgotten beasts and titans.
General updates
>Dwarves that meet with misfortune lose their room assignments properly.
>Changed how item deletion works to fix some army crashes.
>Stopped crash from unspecified inorganic dusts.
>Stopped keyboard cursor from skipping large distances when scroll distance is larger than 1.
>Made modded night trolls appear even when no night trolls are generated.
>Made NO_PHYS_ATT_GAIN/RUST add/remove syndromes work properly.
>Stopped requiring music and sound definitions to load saves (makes classic saves compatible again).
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