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6/18/2025, 10:06:54 PM
>>713023248
Having the whole environment move with lots of particles and physics and wind and rain like everything is alive looks way better than getting the reflection technically correct on a static scene, you just can't show it in a screenshot and publishers are still chasing bullshots like E3 still exists
Having the whole environment move with lots of particles and physics and wind and rain like everything is alive looks way better than getting the reflection technically correct on a static scene, you just can't show it in a screenshot and publishers are still chasing bullshots like E3 still exists
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