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Anonymous /v/712713041#712728316
6/15/2025, 4:47:21 PM
>>712727823
Games that target 30/60 FPS but couldn't hit it universally benefit.
Bakeru is a key example of that, it couldn't even touch 60 on Switch 1, but maintains it effortlessly on Switch 2.

This is only a 30FPS clip from Switch 2, but this scene would've struggled hard on Switch 1, and actually struggled a little bit on Switch 2 after defeating every enemy and rushing to grab the coins.
A dedicated patch could iron out that last performance hitch, but it's not essential.

Games that use dynamic resolution also benefit, as they'll generally maintain maximum resolution without needing to sacrifice resolution to maintain performance.