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6/25/2025, 3:20:18 PM
>>713601289
This picture right here singlehandedly, accidentally, answers the questions about why the game performs so badly outdoors.
See that grid in the lower right? That's the overview tool for World Partition. STALKER 2 runs on UE 5.1.1. World Partition released as a test alpha version in 5.1 as a disabled-by-default plugin and was under a strict "NEVER USE FOR PRODUCTION RELEASES" in November 2022 and didn't reach production ready status until UE 5.5 released in November 2024.
Some notable issues with World Partition alpha test in UE 5.1 include:
MASSIVE asset streaming issues
Compounding performance loss due to incorrectly calculated HLODs
Inability to cull nanite meshes in non-primary partitions
They used an early alpha test feature 2 years before it was production ready
This picture right here singlehandedly, accidentally, answers the questions about why the game performs so badly outdoors.
See that grid in the lower right? That's the overview tool for World Partition. STALKER 2 runs on UE 5.1.1. World Partition released as a test alpha version in 5.1 as a disabled-by-default plugin and was under a strict "NEVER USE FOR PRODUCTION RELEASES" in November 2022 and didn't reach production ready status until UE 5.5 released in November 2024.
Some notable issues with World Partition alpha test in UE 5.1 include:
MASSIVE asset streaming issues
Compounding performance loss due to incorrectly calculated HLODs
Inability to cull nanite meshes in non-primary partitions
They used an early alpha test feature 2 years before it was production ready
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