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Thread 713601289

292 posts 66 images /v/
Anonymous No.713601289 >>713601375 >>713601607 >>713601992 >>713602263 >>713602280 >>713602573 >>713603146 >>713603405 >>713604625 >>713607430 >>713607792 >>713608059 >>713608064 >>713608853 >>713609384 >>713610607 >>713611459 >>713611562 >>713615162 >>713615935 >>713616124 >>713616230 >>713617375 >>713617659 >>713618227 >>713618459 >>713620426 >>713624270 >>713625564 >>713634770 >>713639225 >>713646729 >>713648721 >>713649910
IT'S UP
store.steampowered.com/news/app/1643320/view/525346350588494399
Anonymous No.713601327
It's unfixable, why are they even trying
Anonymous No.713601375 >>713602573 >>713603435
>>713601289 (OP)
>Characters will no longer respawn directly in front of the player. When the player clears the mutants' lair, for example, those mutants won't simply reappear moments later.
HOLY SHIT! they've fixed it!
Anonymous No.713601393 >>713601959 >>713602247 >>713602573 >>713603435 >>713605670 >>713608386 >>713608749 >>713611440 >>713615332 >>713618529 >>713638853 >>713649910
THEY FIXED EVERYTHING
Anonymous No.713601403
inb4 the /pol/ schizos derail the thread
Anonymous No.713601512
when are they restoring the russian VA
Anonymous No.713601513
Did they fix economy? I played it a bit and taking any quest would cost you more than the rewards you got.
Anonymous No.713601536 >>713601592 >>713602573 >>713603435
They
fixed
EVERYTHING
Anonymous No.713601592
>>713601536
I don't believe you
Still playing GAMMA
Anonymous No.713601607
>>713601289 (OP)
Dead game
Dead country
Dead devs (literally)
Anonymous No.713601654 >>713601780 >>713608757 >>713615016
>no A-life
Still playing GAMMA
Anonymous No.713601656 >>713649283
TBD
Anonymous No.713601674
Did they add A-Life?
Anonymous No.713601743
>Fixed a crash when drinking vodka.
Anonymous No.713601780 >>713601965
>>713601654
>gaymma
EΠ±aΡ‚ΡŒ Ρ‚Ρ‹ Π±apaΠ½
Anonymous No.713601809 >>713601965 >>713602134
Oh look, the gamma zealots have come to shill again you lot should fuck off back to tarkov really.
Anonymous No.713601860
I had to use fly command to travel around and it was STILL boring
Anonymous No.713601959 >>713608717 >>713615426 >>713617443 >>713635481 >>713648521
>>713601393
i still haven't played it
waiting is always the way with modern gaymes

i will wait more
Anonymous No.713601965 >>713602059 >>713602129 >>713602161 >>713602975 >>713615752 >>713647962
>>713601780
>>713601809
Why does GAMMA cause this much seethe? It's just a popular modpack for anomaly. Is it because it has no story? I already played the originals. And lost alpha. And OGSE. And goldsphere. I like GAMMA.
Anonymous No.713601992
>>713601289 (OP)
it might be a good game in a few years or so
Anonymous No.713602059
>>713601965
>gaymma
We get it, you like consuming shit.
Anonymous No.713602129
>>713601965
I honestly wish more games were like GAMMA. I really can't think of any. The most fun in an immersive style game I can remember in the last decade was the beginning half of GAMMA, just trying to get by job to job, barely pulling ahead little by little. It felt great.
Anonymous No.713602134
>>713601809
>hurr durr tarkov
like clockwork
Anonymous No.713602161 >>713602306 >>713602332
>>713601965
it is because gamma players never shut the duck up. Anytime stalker is mentioned you lot crawl out of the woodwork like roaches to go "just play gamma, gamma is life!" and shit up every discussion with a religious fervour.
Anonymous No.713602247
>>713601393
can you get randoms friendlies to guide you to a nearby base yet? the godawful loot runs ruin the game, chugging energy drinks and water while briskly walking 2 steps before your stamina depletes isn't fun even by u*ranian standards
Anonymous No.713602263
>>713601289 (OP)
https://www.youtube.com/watch?v=je-VV87hJKg
Finally starting to look good
Anonymous No.713602280 >>713616728
>>713601289 (OP)
Did they add binoculars and fix long range ballistics?
Anonymous No.713602306 >>713604968
>>713602161
just like CDDA, it's more fun to talk about it than actually experience its awful gameplay
Anonymous No.713602318
Any performance fixes yet or is it still dogshit
Anonymous No.713602332 >>713602408
>>713602161
Nothing wrong with that. Similar to X3 discussions. Everyone who cared about original X3 games played them literal decades. It's all about mods. Same for M&B.
Anonymous No.713602408 >>713602519 >>713602540 >>713602741
>>713602332
>Nothing wrong with that.
You mean actively encouraging an echo chamber?
Anonymous No.713602519
>>713602408
Just talk about your favorite mods. I don't like story mods so I play GAMMA
Anonymous No.713602540
>>713602408
>an echo chamber is when I want only one game, Stalker 2, to be discussed but ASSHOLES come in and talk about OTHER GAMES! >:(

Do you retards ever listen to yourselves?
Anonymous No.713602573 >>713602826 >>713603179 >>713603338 >>713603342 >>713637264
>>713601289 (OP)
>>713601375
>>713601393
>>713601536
I don't think anyone believes this blatant shilling. I am glad ukraine is getting bombed because of how bad a job the devs did on stalker 2. My only lament is that more of the dev team were not killed brutally.

Fuck ukraine
Anonymous No.713602643 >>713602798
Oh hey a thread about stalker 2-
>NOT BUYING IT, GAMMA IS ALL YOU NEED
>DEATH TO UKRAINE
Well done /v/.
Anonymous No.713602741 >>713604842 >>713607431
>>713602408
mein nigger, the real echo chamber is GAMMA BAD every time someone dares to mention GAMMA. You realize normies playing this shit on xbox don't even know what anomaly is? Then the extreme purists always go YOU MUST PLAY VANILLA FIRST BEFORE TRYING ANY MODS like it's still 2013 and the standard for games is Skyrim. News flash, they try the game, it plays like shit, and then they quit. At least if they try some mods like GAMMA or even radiophobia, god forbid they might actually develop some interest in the series before dropping it like hot uranium
Anonymous No.713602778 >>713611627
Oh hey a thread about stalker 2-
>Oh hey a thread about stalker 2-
>NOT BUYING IT, GAMMA IS ALL YOU NEED
>DEATH TO UKRAINE
>Well done /v/.
/V/ was ruined!
Anonymous No.713602798 >>713602862
>>713602643
Talk about Stalker 2 you whiny bitch

Here I'll start: Hi Anon nice day we're having eh? What's your favorite gun in Stalker 2? Have you done any cool quests lately? I still haven't found a good final artifact for my last slot haha.
Anonymous No.713602826 >>713603338
>>713602573
This is why I support the Russian SMO
Anonymous No.713602862
>>713602798
>Talk about Stalker 2 you whiny bitch
I wouldn't play that trash.
Anonymous No.713602975
>>713601965
Because it existing hurts Stalker 2 sales and that means Zelinskyy doesn't get his money.
Anonymous No.713603008 >>713603198 >>713648820
Stalker 2 isn't very good game
>inb4: poorfag u can't run it!
Anonymous No.713603079 >>713604693 >>713627181
>runs like shit
>looks like shit
>constant movie game cutscenes and yapping
>innawoods survival stalking feel is totally absent
>constant bug fixing patches but it's still borked
*yawn*
total dogshit. it might be worth playing in another 5 years with mods
Anonymous No.713603146
>>713601289 (OP)
2 more weeks
Anonymous No.713603176
I'll just wait for version 2.0 to be out + mods + tip
Anonymous No.713603179
>>713602573
Devs left ukraine on like first week.
Anonymous No.713603198 >>713603314 >>713604249
>>713603008
poorfag u can't run it!
Anonymous No.713603314
>>713603198
Anonymous No.713603338 >>713639762
>>713602573
>>713602826
As funny all that is, the devs are not in ukraine, and they (whoever at the top) donated the conscription machines to put even more ukr piglets in trenches to be killed. so some of the hohols also hate them.
I dunno actually what to suggest other than beating the shit out of the devs if you somehow end up in poland (or wherever they are), that would be more fair/make the point clearer?
Anonymous No.713603342
>>713602573
Bro sees a regurgitated meme that is probably older than him posted as an obvious joke and instantly goes into paranoia about shills.
Anonymous No.713603405
>>713601289 (OP)
can't wait to get it on sale for $7.99 in a few years
Anonymous No.713603435
>>713601375
>>713601393
>>713601536
kek
captcha: 4SKANK
Anonymous No.713603578 >>713603634
I finished it last month and I don't think I won't replay it until I build new DDR6 PC.

And I just upgraded to 5700X3D and 9070XT
Anonymous No.713603634
>>713603578
>and I don't think I won't replay it
*I don't think I will replay it
Anonymous No.713604249
>>713603198
What an odd coincidence that every game I can't run just so happens to be bad.
Anonymous No.713604325 >>713604438
>zone kit phase 1
>phase 1
Is it the modding tools or not? Just concede already and let the autists fix your game, since you clearly cant.
Anonymous No.713604394
Still no proper Alife
Anonymous No.713604438 >>713609140
>>713604325
https://store.epicgames.com/uk/p/stalker-2-zone-kit
Download it and make your fucking Analmeme 2.
Anonymous No.713604550
Can or is anyone modding this?
Anonymous No.713604625 >>713617156 >>713620202 >>713620387
>>713601289 (OP)
dont care
non canon
not playing
Anonymous No.713604693 >>713607703
>>713603079
>>constant movie game cutscenes and yapping
is it really that bad? the early trailers made me think it might be like that
Anonymous No.713604842 >>713607192
>>713602741
I would rather they quit than play their first experience with Mods.
Anonymous No.713604968 >>713616163
>>713602306
>More fun to talk about CDDA than play it
The only people who seethe about CDDA are zomboid players since zomboid is just a watered down version of CDDA. CDDA is far better to play than talk about since no one really talks about CDDA , it's a post apocalyptic autism sim my guy
Anonymous No.713605670 >>713611324
>>713601393
We are officially out of alpha, boys.
Anonymous No.713607192
>>713604842
Of course you would.
Anonymous No.713607291
>finally finished the game as advertised
>time to release!
>oh wait, it came out last year, broken.
Video game development is so weird.
Anonymous No.713607430
>>713601289 (OP)
>Zone Kit
The fuck this came out already? I thought it got delayed HARD, like into next year
Anonymous No.713607431 >>713607781
>>713602741
>Most drop the game when they realize it plays like shit
Vanilla Shadow of Chernobyl still plays pretty well. I got my son to play it and enjoyed it a lot. Then again he probably has a bit of the tism like I do so he might be an outlier for gen z
Anonymous No.713607703 >>713607912 >>713608414 >>713609010
>>713604693
it is horrendous. I pirated the game 2 weeks ago after waiting for patches and I couldn't force myself to play more than couple of hours
>long intro cinematic cutscene with some guy yapping at you in a car
>more yapping when you get out of the car
>forced story scenario
>lots of forced scenes, while the guy is STILL talking to you over the radio
my breaking point was when I got attacked by a group but uh oh
>game takes control
>i am forced to watch as my character throws grenades, provides covering fire, jumps through a window
I gave up shortly after. MOVIE game masquerading as a stalker game. I'm sure some faggot will say it gets better and more open 50 hours in but fuck that
Anonymous No.713607781
>>713607431
>my son
>gen z
you have a son in his 20s? how fucking old are you gramps
Anonymous No.713607792 >>713607927
>>713601289 (OP)
Just add the full modding support
Anonymous No.713607912 >>713608084
>>713607703
god that's so bizarre
how could the devs see the original games and then think that's what was needed

i played clear sky for the first time recently and the few cutscenes in that felt so out of place
Anonymous No.713607927 >>713607972
>>713607792
Read the thread, idiot.
Anonymous No.713607972
>>713607927
"NO"
Anonymous No.713608059 >>713608159 >>713608530
>>713601289 (OP)
I will just wait for a 2.0 patch a la CP77 on this one.
One have asked 4A Games for a license deal for their engine instead of using Unreal Stutter 5.
Anonymous No.713608064 >>713609039
>>713601289 (OP)
This picture right here singlehandedly, accidentally, answers the questions about why the game performs so badly outdoors.

See that grid in the lower right? That's the overview tool for World Partition. STALKER 2 runs on UE 5.1.1. World Partition released as a test alpha version in 5.1 as a disabled-by-default plugin and was under a strict "NEVER USE FOR PRODUCTION RELEASES" in November 2022 and didn't reach production ready status until UE 5.5 released in November 2024.

Some notable issues with World Partition alpha test in UE 5.1 include:
MASSIVE asset streaming issues
Compounding performance loss due to incorrectly calculated HLODs
Inability to cull nanite meshes in non-primary partitions

They used an early alpha test feature 2 years before it was production ready
Anonymous No.713608084 >>713608414 >>713609010
>>713607912
they are trying to appeal to the modern audience. it is not the same game anymore, not even close.
there is absolutely no freedom until the game says so. yeah sure they all main plot questlines and they all have setpieces, but stalker 2 is as railroaded as a sony game.
Anonymous No.713608159 >>713608350 >>713616034 >>713620495
>>713608059
>One have asked 4A Games for a license deal for their engine
Lmao. Always funny when pissbabies rage about UE so hard they suggest shit this retarded. Yeah bro, license that archaic piece of shit that still has fundamental lighting issues, breaks on half the GPU drivers both AMD and Nvidia have released in the past 10 years and fucking STILL has mouse input inconsistency
Anonymous No.713608350
>>713608159
>Yeah bro, license that archaic piece of shit that still has fundamental lighting issues, breaks on half the GPU drivers
UE5 is objectively shit retard boy, every UE5 game has issues.
Anonymous No.713608386 >>713639108
>>713601393
This is the third time they've β€œfixed” a-life and it's still same shit, they're just expanding the area of NPCs being active around PC
Stalker 2 just doesn't have proper permanent random NPCs like the older games, it still deletes them
Anonymous No.713608414 >>713610875
>>713608084
What the fuck are you talking about? You're free to roam around Lesser Zone after the tutorial and you can visit just about everything after you're done with LZ.

>>713607703
So you have only played the tutorial.
Anonymous No.713608530
>>713608059
>I will just wait for a 2.0 patch a la CP77 on this one.
Same
Anonymous No.713608595 >>713608693 >>713609036
PERFORMANCE FIXES WHEN????


FUCKING WHEN YOU FUCKS
Anonymous No.713608635
ok
now give us ukraine english voices

i dont want to hear chavs mates and murricans in ukraine
Anonymous No.713608693 >>713608742 >>713608840
>>713608595
Your 4570 isn't a top end gaming cpu anon.
Anonymous No.713608717
>>713601959
this

I'll probably never get it, but the fact that they only fixed something like enemies respawning in front of the player tells me that this dev is beyond useless and retarded.
Anonymous No.713608742 >>713609637
>>713608693
3080 But ok
Anonymous No.713608749
>>713601393
I will reinstall the game when the DLCs are introduced.
The game is still not even in a state that is comparable to the old ones.
Anonymous No.713608757
>>713601654
>Ρ‡ypΠΊa
Now try to say the same in the pidorussia
Anonymous No.713608840 >>713609637
>>713608693
4080S here, still runs like ass at 1440p.
Anonymous No.713608853
>>713601289 (OP)
I'll pirate it in a couple years.
Anonymous No.713609010 >>713610875
>>713607703
>>713608084
Unless you are samefagging don't listen to that faggot. Intro is kinda bad but the problem I had with it is how they try to memberberry you very hard from the start. It is like 30 minutes long and when you finish it the game opens up and feels like call of prypiat. It even has a much longer hobo phase which is great.
Anonymous No.713609036
>>713608595
it's unreal engine 5, there's no fix
Anonymous No.713609039 >>713609316 >>713609319 >>713610710
>>713608064
The fuck, just checking this now that the download is finished and I'm shocked how little of this was cooked down for privacy. This has full master material function graphs still exposed, usually studios safeguard little shit like that and cook the graphs to a, encrypted uasset reference when they release editor kit branches of the engine. Ark for example cooked like 80% of their assets to keep it locked down.
Anonymous No.713609140 >>713609216 >>713609246
>>713604438
>700 gb

Are you fucking kidding me?
Anonymous No.713609169 >>713609547 >>713647276
man in the almost year since release they could have just implemented A-Life, it's really not that complicated.
>Stalker A wants to go to location X
>Mutant B is patrolling location X
>every couple of seconds, update positions
>is Stalker A near Mutant B? shittly simulate combat (-5 health for both etc.)
>is Stalker A near player? spawn Stalker A in scene.

you can program a small sandbox like this in less than a day.
Anonymous No.713609216 >>713612246
>>713609140
>tard discovers what a full set of uncompressed assets actually means
God damn, people were posting about RAGE being 1TB when you were still in diapers.
Anonymous No.713609246
>>713609140
Yeah, SDK is that huge these days.
Anonymous No.713609316 >>713609817 >>713610516 >>713610973
>>713609039
Is this a good or a bad thing?
Anonymous No.713609319 >>713609576
>>713609039
>This has full master material function graphs still exposed
why would that be so secretive? what does this being open allow for r.e. mods?
Anonymous No.713609384
>>713601289 (OP)
Ok but where's the patch that makes it not run like dogshit on UE?
Anonymous No.713609547 >>713609760
>>713609169
>random anon saves gaming in 5 "pseudocode" lines
thank you
Anonymous No.713609557 >>713611069
>500 hours of soc
>60 hours of clear sky
>40 hours of call of pripyat
>10 hours and 3 attempted playthroughs into stalker 2
>still think it's dogshit
maybe if I try a 4th one now it'll be good (lol)
Anonymous No.713609576 >>713609670 >>713610052 >>713610542
>>713609319
>why would that be so secretive?
Nigger you have clearly not worked in dev at all. Even indie studios keep really basic shit highly secretive. Basically anything you could have your own unique spin on as a studio that affects performance is treated like it belongs in Fort Knox. Efficient material functions? TOP SECRET. All studios working on CoD will fire artists if they show their model wireframes in their portfolio. Topology? TOP SECRET
Anonymous No.713609637
>>713608742
>>713608840
>talks about cpus
>retarded anons immediately post about their gpus
You crack me up.
Anonymous No.713609670 >>713609886
>>713609576
>Nigger you have clearly not worked in dev at all.
yes that is why i asked bro
Anonymous No.713609760 >>713609935 >>713610436
>>713609547
on release a lot of people were saying A-life was impossible to code without the original genius developers
or even funnier "A life is IMPOSSIBLE to code in unreal, it cant handle it"
I've never understood why these beliefs are held when plenty of games run more complicated simulations than this.
like literally any RTS
Anonymous No.713609817
>>713609316
Really depends on what the game is set to load. While these things are exposed in the editor, the game itself might be set to ignore changes to some of those core things.

However, if the game will load mods that change these things, it's really good. This would let people change things on a very fundamental level, both for new content and potentially to fix shit. Sadly can't mod out really dumb shit like using World Partition in its alpha state though
Anonymous No.713609858 >>713609952 >>713610170 >>713611000 >>713649332
I bought the Stalker Trilogy original games on Xbox Series X

Did they fix them?
Anonymous No.713609886
>>713609670
Shit nigger I compeltely misread the second sentence in your post. I thought you said RE mods, like you were passive aggressively commenting that it shouldn't matter because something was different with another games mods
Anonymous No.713609935 >>713610147
>>713609760
>like literally any RTS
>the genre that is literally known for having cheating ai because of how shit it is at strategizing
ok anon
Anonymous No.713609952
>>713609858
no, they didn't even integrate the best bugfixing mod that's been around since the game launched
Anonymous No.713610052 >>713613528
>>713609576
>All studios working on CoD will fire artists if they show their model wireframes in their portfolio. Topology? TOP SECRET
Not sure if this rule is still in force anymore. It definitely was during the Advanced Warfare days though
Anonymous No.713610139
So the game now actually has some of the features that were advertised and supposed to be in 1.0?
congratulations on getting one step closer to leaving early access I guess
Anonymous No.713610147 >>713610553
>>713609935
ok then X4: Foundations, every single ship in that game is simulated at all times, plus the sector you're in they're fully rendered too, plus the players ships and the players character walking around the ship.
and there's like 10k+ ships at any time.

there's plenty of examples way more complicated than whatever people think A Life does.
Anonymous No.713610170
>>713609858
>Denhanced Edition
lol, ilmao even
Anonymous No.713610436 >>713611482
>>713609760
I have no idea either. It feels like some people mythologized the original games to a ridiculous degree. Stalker NPC AI is another thing that comes to mind.
Anonymous No.713610516
>>713609316
Well in under 5 minutes of looking around I can already see some odd efficiency choices. Nothing is BIG perse, like not enough to tangibly have any serious impact on performance but still.

The Texture Groups:
GSC Weapon A
GSC Weapon B

Are being compressed with DXT5/BC3. Which is a 4 channel compression intended for preserving images with gradient alphas in the alpha layer. However none of the textures in this group have an alpha channel at all. These should either be compressed as DXT1/BC1 or left as DXT5/BC3 but with the "Compress Without Alpha" flag set (it's not)
Anonymous No.713610542 >>713610585
>>713609576
>All studios working on CoD will fire artists if they show their model wireframes in their portfolio. Topology? TOP SECRET
this rule makes no sense
any modeller that's done pro work will have a good idea of how any model's topology is just from looking at it. I suppose showing a face/body wireframe for a character might reveal tricks for facial animation/deformation but at this point in the game they are microoptimizations at best
Anonymous No.713610553 >>713610813
>>713610147
never played that one, still a space game with nothing going on except ships and stations
obv they have more ressources for other ressource intensive shit when the world the player travels is literally empty space
my point is it's not impossible, the point is it isn't as easy as you pretend it to be because there's other stuff you need to take into account
with your reasoning we'd already have sentient AI in everyday life, but that's just not how it is now is it?
Anonymous No.713610585
>>713610542
>this rule makes no sense
Don't ask top down corporate rules to make sense, you're wasting your time.
Anonymous No.713610607
>>713601289 (OP)
>chornobyl
kek
Anonymous No.713610710 >>713610814 >>713611186
>>713609039
it isn't that unusual for a sub-AAA studio. see: all of Tripwire Interactive's UE3 games

the only stuff i'd be surprised to see exposed are any c++ files or any fancy custom shaders/niagara stuff, which i'd expect there to be but i only played like an hour of it. that stuff would be valuable to hold onto. master materials are probably all industry standard
Anonymous No.713610763 >>713611552
UMM CHUDDY
COMRADE PUTIN IS DENAZIFYING THE BIDEN CRIME FAMILY PUPPET SATELLITE STATE OF THE UKRAINE AND THATS THE END OF IT ??????
Anonymous No.713610813 >>713611012
>>713610553
>the point is it isn't as easy as you pretend it to be
if a stalker isnt on screen it's just a struct in a list somewhere with some health and a position and whatever other shit.
it's really not magic bro, again, plenty of games have thousands of entities all making their own decisions and pathfinding way more complicated than stalker.

Alife never really was special other than the fact they bothered to actually do it, because most devs would assume the player wouldn't notice so they just implement diceroll spawn encounters, what made Alife cool was that it existed at all.
Anonymous No.713610814
>>713610710
>see: all of Tripwire Interactive's UE3 games
UE3/UDK didn't have the ability to cook assets into a referenceable format for editor releases. You either included them bare naked or didn't include them at all. UE4 added the ability to cook down most blueprints for editor releases, UE5 added the ability to do it to most assets.
Anonymous No.713610875
>>713608414
>>713609010
>you are free to do what you want except when you aren't
thank u for conceding little man.
Anonymous No.713610973 >>713611313
>>713609316
Obviously it's fucking good
More available tools and dev things means more things to be changed and easily modded by autists
GSC went full in and literally gives you the unrestricted access to the whole game without pathetic gatekeeping of their code and assets
Sure, chinks can steal it and, like, use it in another game, but apparently GSC just don't care and they just allow you to have it all for modding purposes. It's a VERY rare sight in modern gaming. Fuck, it's a very rare sight for all gaming for the whole history of gaming honestly
Anonymous No.713611000 >>713611680 >>713613908
>>713609858
Post more rapebait
Anonymous No.713611012 >>713612426
>>713610813
>plenty of games have thousands of entities all making their own decisions and pathfinding way more complicated than stalker
name me 1(one) 3d fps who does this (that isn't set in the emptiness of space)
Anonymous No.713611069 >>713611550
>>713609557
You're just retarded
>500 hours in the first game
>40 hours in the best game
You don't even like the stalker franchise, autist, you just like the first game and you play it obsessively. Continute playing it without your dogwater posts here
Anonymous No.713611186
>>713610710
>master materials are probably all industry standard
Absolutely fucking not. Firstly master materials =/= master material functions. Secondly, every studio has bespoke master materials, they're made to needs on either a per game or per studio basis, depending on if you have a very tight pipeline you're forced to follow on every project. A big issue that recently popped up in the past 5 or so years because of this is small devs, like tiny indies and solos, started just using Quixel's master material since they ship it with all their Megascans assets so you can just grab it and go. They did this precisely because there is no standard for these setups, and it was easier to take one of the very few that was publicly available than to build one. The issue part is because this master material is actually really fucking bad, it has an obscene amount of function calls and a lot of redundant parts from old UE 5.0 days, like manually doing a RGB->RG conversion for normal map compression dropping the blue channel when every version of UE5 since 5.0.2 has done that automatically with the Normal node.
Anonymous No.713611313
>>713610973
Neat. This should be fun.
Anonymous No.713611324 >>713612423
>>713605670
just one more year and we'll finally leave the beta
Anonymous No.713611440
>>713601393
This should have been how it launched. It also doesn't fix the world being too big with no good way to get around or fun environmental interactions, or the lack of quests and events in most areas, or the shitty new factions. I'm not replaying a 120 hour game because A-life is now kind of close to how it works in old Stalker freeplay mods.
Anonymous No.713611459
>>713601289 (OP)
Did they fix the PSO on the VSS Vintorez being zeroed to 33m yet?
How about NVG's? Binoculars?
Anonymous No.713611482 >>713611568
>>713610436
>some people mythologized the original games to a ridiculous degree
This. I have no idea why is everyone suddenly jerking off to this LE A LIFE. Like, why? What youtuber told you about its importance in the first place? I played through all three games on release and didn't even think about this a-life whatsoever. Huh? Random roaming stalkers and packs of boars? Yeah, cool. Whatever. And now people shit and piss their pants because this supposed system is not there. I just don't know, I never thought it mattered that much. Those gang wars san andreas style in clear sky were pretty annoying too btw.
>Stalker NPC AI
No one fucking praised it back then

The game was about dirty radioactive atmosphere, good visuals and nice lore. Not about simulated wild life and le tacticool enemies
Anonymous No.713611508
Can you get more than 10fps without upscalers yet?
Anonymous No.713611550
>>713611069
I've played through a dozen mods and have 300 hours in OP 2.2
I know and have played more stalker than you've ever consumed in any facet
Anonymous No.713611552
>>713610763
Obsessed
Anonymous No.713611562 >>713611870
>>713601289 (OP)
Have they fixed the buggy flickering shadows on interior lighting?
Drives me nuts that their games from 15 years ago have better lighting. I hate UE5
Anonymous No.713611568
>>713611482
Oh hey a thread about stalker 2- No.713611627
>>713602778
Oh hey a thread about stalker 2-
>Oh hey a thread about stalker 2-
>>Oh hey a thread about stalker 2-
Oh hey a thread about stalker 2-
/V/ was ruined a thread about stalker 2-
Anonymous No.713611680 >>713613908
>>713611000
Calm down, rajeesh
Anonymous No.713611870 >>713612037
>>713611562
>Have they fixed the buggy flickering shadows on interior lighting?
They did it, like, six months ago
Anonymous No.713612037
>>713611870
I ayed like 4 weeks ago and it still always occurs indoors especially around windows
Anonymous No.713612246 >>713645412
>>713609216
Maybe don't include all the unpacked assets in the fucking sdk. Maybe include an unpacker so you can unpack just what you need. Like every other sdk.

>people were stupid before, so now it's ok to be stupid
Anonymous No.713612423
>>713611324
only when the modding scene fix the game will we be out of beta
see you in 2032
Anonymous No.713612426 >>713613021
>>713611012
whether the space in between is empty or not doesn't really matter though, because whether it's space or mountains if the player isn't near it it's just a coordinates, FPS or space game a position is (X, Y, Z)
but one I can think of, Shadows of Doubt is first person 3d that simulates 100+ NPC position/routine/action at all times + dynamic crimes happen, but it being 3d FPS really has nothing to do with how hard the simulation is.

the sandbox part is just a list of all things which every now and then get's checked for what they should all do (move, lose health, etc) none of the "game" has anything to do with it.
Anonymous No.713613021 >>713613402
>>713612426
>whether the space in between is empty or not doesn't really matter though, because whether it's space or mountains if the player isn't near it it's just a coordinates, FPS or space game a position is (X, Y, Z)
sorry but you're being delusional if you believe rendering a 3d space where objects are lightyears away with little to absolutely no physical interactivity and rendering a fully 3d open world map filled with objects that are interactable is the same performance-wise

>Shadows of Doubt
yeah played that game a lot, I really liked exactly because of the simulation
still a very small map with not much variety, and the ai is not that complicated either, also it literally looks like minecraft and performance is still shit especially if you play in the bigger maps, further proof that simulating that many characters in a 3d world isn't as easy as you make it out to be
Anonymous No.713613402 >>713621424
>>713613021
>and rendering a fully 3d open world map filled with objects that are interactable is the same performance-wise
the whole of stalker isnt rendered in at all times you, it's like 50m around the player, all those intractable objects are unloaded when you walk away.
in most/all games shit far away from the player is moved with simple maths (enemy X moves 1 unit this direction) not in the complex ass world simulation in the camera.
Im not sure im getting through to you with any of this.
Anonymous No.713613528
>>713610052
NDA is always strong everywhere. You're always allowed to post only specific things. Majority of art, models whatever you can't post or even talk about for decades. Real concept art is rarity too (not promotional concept art from concept artbooks).
Anonymous No.713613821 >>713615109 >>713633213
Eh, I'm finishing my first playthrough of the game now and I'm not sure how A-Life is going to enhance the game. You already come across roving groups of stalkers and others which is enough to give some life to the Zone. What I think the game really needs is a total rebalance of ammo (both in terms of the multitude of types, and weight), carry weight mechanics, mutant health, and Monolith soldier health & damage.

Monolith soldiers in particular. I'm in the last bit of the game now fighting wave after wave of these fuckers and it's obnoxious how much effort it is to take them down. It doesn't help that all human enemies in this game have perfect awareness of your position, and pop out of cover and instantaneously draw a bead on you. Extended combat sequences are really about pounding medkits and bandages more than anything else.

Also, please please please fix enemy visibility issues where they can see you in total darkness or through foliage, but it's impossible for you to see them.

Stalker 2 is pretty fun, but man are there so many little annoyances that drag the whole thing down. Just little things like how vendors have a "goodbye" line you must listen to or skip when closing their dialog. Or how you can never upgrade your headlamp. Or how you have to carry around so much ammo because mutant encounters will use it all up. Or how you can't really ever get to a low base inventory so your movement speed is almost always compromised. Or how stashed ammo isn't organized by caliber.
Anonymous No.713613907 >>713615204 >>713616481 >>713616749 >>713628518 >>713629625
Why are vatniggers such abhorrent liars? They spent years screaming about gamma and now they have to pretend stalker 2 is bad and they always liked gamma. /v/ is just so boring now.
Anonymous No.713613908 >>713614932 >>713615527
>>713611000
This.
>>713611680
Fuck off, cringeLORD.
Anonymous No.713614440 >>713614741 >>713614884 >>713615073 >>713615275 >>713615395 >>713621167 >>713643341
can i please PLEASE for the love of god get an actual idea on how the game is by people who actually play videogames instead of ragebaiting people?

for reference, i played the first and third game unmodded and enjoyed them. the second one was so buggy it was literally unplayable

what does stalker 2 do good?
what does it do bad?

i value atmosphere, good gunplay and like being a pack rat.
does the game deliver on these fronts or not?
Anonymous No.713614741
>>713614440
Bake your own cake, fag.
Anonymous No.713614884
>>713614440
not possible, say thank you retards (whenever it's anons, putin, zelensky, dev team, or publisher)
Anonymous No.713614932
>>713613908
Calm down, suraj
Anonymous No.713615016
>>713601654
>he can't read
Anonymous No.713615073 >>713616024
>>713614440
>atmosphere
The strongest part of the game hands down.
>Gunplay
Serviceable, but enemies having pinpoint accuracy from far away got annoying. However, this is something that's supposed to be fixed in this patch.
>Hoarding
Yeah, it delivers on that.

The game is pretty fun overall. It's a lot like Call of Pripyat. You do main quest or sidequests, and you dive into anomalies to get artifacts to sell so that your shit does not break. Exploration in general is fun. Well-hidden stashes can even have armor, guns, or unique upgrade parts. Now you should be able to hunt mutants, too.
Anonymous No.713615109
>>713613821
>Extended combat sequences are really about pounding medkits and bandages more than anything else
Tarkov fags are happy
Blame le tacticool modern games, blame stalker 1 mods and blame tarkov. They're all about this
Anonymous No.713615162 >>713615418
>>713601289 (OP)
Too little too late. Should've launched with all that shit. Fucking retards.
>NOOOOOOOOOO YOU HAVE TO LOVE US, WE REACHED THE BAR AFTER SIX MONTHS!
Yeah, should've done it six months earlier lmao.
Anonymous No.713615204 >>713615903
>>713613907
>Why are vatniggers such abhorrent liars?
Just noticed? I remember them saying that stalker 2 is a scam and doesn't exist + it will never come out
Anonymous No.713615275 >>713616024
>>713614440
>i value atmosphere, good gunplay and like being a pack rat.
This game is about all of this
Anonymous No.713615332 >>713615485
>>713601393
>THEY FIXED EVERYTHING
You mean, they're finally bringing core features up to par with the original trilogy?
Anonymous No.713615395 >>713616024
>>713614440
>can i please PLEASE for the love of god get an actual idea on how the game is by people who actually play videogames instead of ragebaiting people?
You very much the most wrong place possible for that kind of response.

>what does stalker 2 do good?
Atmosphere, environments, and surprisingly (considering their track record from the original games), some of the story stuff. Like, there are actually genuinely interesting characters and story beats in the game, some downright great. Though much like the originals, it also fucks things up from time to time.

>what does it do bad?
A LOT of things, to be honest. Speaking as someone who genuinely really liked the game. Stalker 2 is actually surprisingly faithful to the originals, most heavily because it repeats near every single mistake that the originals made.

The poor technical side of things is the most obvious issue. Awful performance, bugged out quests, A.I. anomalies etc... the game is litered with that shit.
Also balance. The game is very poorly balanced, or at least it was last time I've played. Shit like awful economy, completely borked combat values (enemies not having range-penalties on your weapon, thus capable of literally sniping you with light submachine guns and even shotguns from so far away that they are barely visible, when you can't even hit them, much less hurt them, with the same weapons, or the game's locational damage being so bad and penalizing troso-shots so severely, people genuinely though the hit detection wasn't working).
It also has a problem with repetition. Stalker works best as a semi-linear game, and the sheer size of the map and slow cumbersome commute makes Stalker 2's atmosphere vane long before the story is over, the sense of wonder turns into routine faster than it should.

With all that said: it is still quite fascinating, and a lot of the issues can be fixed by mods. The game's atmosphere is still stellar, and the gameplay with mods is fine too.
Anonymous No.713615418 >>713615531
>>713615162
>Too little too late. Should've launched with all that shit. Fucking retards
Haha, now let's talk about cybergarbage 2077
Last time I checked you were pissing yourself because of how cool this piece of shit was
Several years and 100 patches later it's still a piece of shit with a dead open world and half of the stuff they promised before release missing
But it has a loli anime!
Anonymous No.713615426 >>713615594 >>713615653 >>713615686
>>713601959
That's right, I feel that it's almost time to play Baldurs Gate 3 soon.
Anonymous No.713615485 >>713615554
>>713615332
>they're finally bringing core features up to par with the original trilogy?
Such as?
Anonymous No.713615527
>>713613908
>sanjays are the ones spamming ShitshiShit
it all makes sense
Anonymous No.713615531
>>713615418
Cyberpunk 2077 is dogshit too. Shallow lite-RPG at launch, shallow lite-RPG now.
Anonymous No.713615554 >>713615691 >>713615838
>>713615485
A-life
Anonymous No.713615594
>>713615426
>it's almost time to play Baldurs Gate 3
You're a homo, a cuckold and a zoophile
Anonymous No.713615653
>>713615426
lol im actually going to do that too
i've been playing through BG1 and 2 for the first time

though i have a feeling BG3 might not come close to the first two games despite being so high budget and everything
Anonymous No.713615686
>>713615426
at least they toned down the faggotry after some patches
>inb4 it was a bug
yeah, right
Anonymous No.713615691 >>713615813 >>713616000
>>713615554
It still doesn't have A-Life though? All they've done is extended the range of the dumbass system they are using.
Once out of sight? They don't exist anymore.
Anonymous No.713615752
>>713601965
Because were the best brother
The faggots keep seething in jealousy while they swim in their own filth
Anonymous No.713615813 >>713615897
>>713615691
Huh. You literally cannot read text from images. Must be a bot.
Anonymous No.713615838
>>713615554
>a youtube told me that A-Life was absolutely groundbreaking in previous games
>no one cared about it, but it's important!
Okay, I'll let it slide, even though this is literally scraping the bottom of the barrel because this thing is so insignificant. But sure, fine
But you said "features" in the plural sense. So what else?
Anonymous No.713615897 >>713616121
>>713615813
Maybe you should read the patchlog again? There's no actual greater simulation going on.
And to note, the OG A-Life included all mutants, zombies, stalkers, etc.
You could in theory stumble across the same exact pack of dogs you spotted a minute into the game, DAYS into the game.
Anonymous No.713615903 >>713616206
>>713615204
dunno what you heard, but you shouldn't forget that original stalker 2 was in development 14-16 years ago, head of the studio was fed up with the shit, closed the studio, several years passed, the guy (or his brother i dunno) started the development again with a new dev team, tried to sell nft metahumans to players, and sold his game to microsoft.
It's the same as saying the Duke Nukem Forever or Beyond Good and Evil 2 weren't/aren't real.
Anonymous No.713615935 >>713616539
>>713601289 (OP)
still no a-life
still no nvg
still no binoculars
still buggy
still soulless
still poorly optimized
still consolized trash
still unreal slop
still spelled chErnobyl
still losing against russia
z!
Anonymous No.713616000 >>713616150
>>713615691
>Once out of sight? They don't exist anymore.
Are you retarded? Why are you lying? The patch notes literally state that there's an offline mode for A-Life, which is exactly how it was in previous games. The only difference is that they despawned 150 meters away from you before, but now they despawn 100 meters away. It's a question of optimization, i.e. this will be improved later
Anonymous No.713616024 >>713620882
>>713615073
>>713615275
Thank you

>>713615395
>or the game's locational damage being so bad and penalizing troso-shots so severely, people genuinely though the hit detection wasn't working

as in, the damage multiplier for torso shots being super low compared to limb/head damage?
weird, but to be honest i 100% always went for headshots in previous games. from what i recall they were guaranteed 1shots or close to it with anything above the shittiest guns

guess i'll have to experience the sniping and performance stuff myself

thanks for the honest replies
Anonymous No.713616034
>>713608159
>license that archaic piece of shit that still has fundamental lighting issues, breaks on half the GPU drivers both AMD and Nvidia have released in the past 10 years and fucking STILL has mouse input inconsistency
so the same as ue5
Anonymous No.713616121 >>713616283
>>713615897
>You could in theory stumble across the same exact pack of dogs you spotted a minute into the game, DAYS into the game
This is the case for stalkers now. You can meet the same stalkers. You really want to meet the same dogs, nigger?
Anonymous No.713616124
>>713601289 (OP)
Did they fix the ghosting shit?
Anonymous No.713616150 >>713616442
>>713616000
I'll try to explain as I would to a low IQ nigger.
How the OG system worked.
>Once 150m away, entities (ALL) are put to an offline mode where they still move about on the map
How it works in Stalker 2 now
>Once 100m away, entities disappear and join a 'can be spawned' pool, they cease to exist until spawned elsewhere
Basically they're making an illusionary system of persistence without the actual persistence.
Anonymous No.713616163 >>713621087
>>713604968
Nah, the people who seethe about CDDA are CDDA veterans and contributors.
The project's been heading towards shit for years now under kevin's leadership.
It's gotten so bad there are now multiple major Cataclysm forks, not just DDA.
Anonymous No.713616206 >>713617003
>>713615903
Why the fuck are you bringing this all up if ziggers (vatniggers) were only saying shit about stalker 2 after the war started? No one cared about that cancelled game
Anonymous No.713616230
>>713601289 (OP)
Sorry, i shop only on GOG.
Anonymous No.713616267
>> 713601393
How was this stuff not in the game at launch lmao. This shit seems like pretty core featurea. The game probably still runs like dog shit and looks like a smeared oil painting.
Anonymous No.713616283 >>713616526
>>713616121
>You really want to meet the same dogs, nigger?
Yes, because that's what persistence means. What are you, retarded?
Anonymous No.713616442 >>713616593
>>713616150
>Once 100m away, entities disappear and join a 'can be spawned' pool, they cease to exist until spawned elsewhere
Holy cow!
You're, like, actively and purposefully lying, cocksucking nigger!
It's, like, the complete oppostive of what you just posted, nigger!
The game simulates the lives of NPC in offline mode now
Like, you're just lying, fucking nigger!
Anonymous No.713616481
>>713613907
honestly putin should have cut them all off internet in 2023
online gaming and internet as a whole would experienced immediate and drastic improvement

stalker 2 is still shit tho
Anonymous No.713616526 >>713616593
>>713616283
>Yes, I just want to hate the game and I'm scraping the bottom of the barrel
Now oink, zgroid
Anonymous No.713616539 >>713616804 >>713624634
>>713615935
>still no nvg
>still no binoculars
what, really?
Anonymous No.713616593 >>713616753
>>713616442
>>713616526
Don't you have a russian FPV drone to get splattered by, pigger?
Anonymous No.713616728
>>713602280
LOL
Anonymous No.713616749
>>713613907
>Why are vatniggers such abhorrent liars?
its their nature, and this is the most inoffensive trait they have
Anonymous No.713616753
>>713616593
>ooooooooooooink
Speak human language ffs
Anonymous No.713616759 >>713616849
Is there already denazification mod for stalker 2?
Anonymous No.713616804
>>713616539
they're waiting for russian modders to add them for free in two years
Anonymous No.713616849
>>713616759
The runigger voiceover is supposed to be released later. So that your enemies could speak russian and you could actively denazify them
Anonymous No.713616927
Are binoculars and NVG back in yet and have they fixed the stupid-fast reaction times of AI?
Anonymous No.713617003 >>713617151
>>713616206
nft shit was before the war, and it was a bad pr not just in russia.
Also you do know that devs/studio did dodgy shit after the war? famous one is asking russian fans to donate to ukrainian army, basically sentencing people to prison if they do? Also ignoring "fake" dmca troll for a long time, (bungie had same dmca troll shit, they fucked the troll over). Thats the stuff i know.
Helping ukrainian conscription office is another one, but that's about ukrainians hating them
Anonymous No.713617151 >>713617927
>>713617003
>famous one is asking russian fans to donate to ukrainian army, basically sentencing people to prison if they do
*russians, not people
Anonymous No.713617156
>>713604625
this
Anonymous No.713617375 >>713622880
>>713601289 (OP)
Did the UE5 crashes finally stop?
Anonymous No.713617443
>>713601959
I'll probably play it for free in 10 years after modders fix it.
Anonymous No.713617659
>>713601289 (OP)
did they fix the enemy ai yet?
Anonymous No.713617927
>>713617151
nafoids aren't human.
Anonymous No.713618227 >>713618305 >>713626590 >>713628512
>>713601289 (OP)
>flatscreen Stalker
Don't care. It should have been a VR game impossible to go back to Stalker after playing Into The Radius.
Anonymous No.713618305 >>713618480
>>713618227
how's the metro vr game?
Anonymous No.713618459
>>713601289 (OP)
Are you winning, ukkies?
Anonymous No.713618480
>>713618305
Sucks, but it's better than Exodus.
Anonymous No.713618529
>>713601393
so it finally has basic features from the first game?
Anonymous No.713619670 >>713619805
I played and beat the game on launch
I will play it again after all these patches fixing it finally roll out.
I wonder if they'll ever wrangle the performance or if they've given up
Anonymous No.713619805 >>713619991
>>713619670
>or if they've given up
Not yet apparently, because they seem to improve the overall performance still
Anonymous No.713619991 >>713621212
>>713619805
very improved please playings now very optimized a-life working everything functional
Anonymous No.713620202
>>713604625
based chudda
Anonymous No.713620387 >>713621741
>>713604625
>Xitter filename
Anonymous No.713620426 >>713622072
>>713601289 (OP)
>mods announced
>no mods yet
chop chop lazy bitches
Anonymous No.713620495 >>713621552
>>713608159
Metro Exodus still looks great and runs miles better than this shit.
Anonymous No.713620882 >>713622319 >>713623470
>>713616024
>as in, the damage multiplier for torso shots being super low compared to limb/head damage?
Yeah. Like, maybe 1/25 or so. You can empty two mags into a guy's center of the mass and he won't flinch. Meanwhile, 2-3 hits to the head will down him. Usually. Not always. There is a whole bunch of other issues, like some really fucking wonky armor calculations (it very clear the developers wanted you to pay attention to the ammo type mechanic, which I'm fine with, but much like with the locational damage, the numbers are just all wrong).

And yeah, you might say you always go for headshots anyway, that is a reasonable argument. The issue here is that all of this is compounded on by the lack of enemy range penalties and you'll quickly learn you might not have that luxury, when again, enemies can SNIPE YOU with SHOTGUNS from a range landing headshots even with a scoped rifle is close to impossible.

There is a lot of other things wrong with the balance. Most mutants in general have way too much health and become annoying as fuck. or like the fact despite what I said, it's actually really hard to die in fire fights, because of the utterly RIDDICULOUS number of health items you'll be lugging around. Which reminds me, the encumbrance system, in conjunction with the EXTREME commute size, is also frustrating as fuck.
You get it. It's a mess. It's a very, very poorly balanced game, held together by ductape and dreams.

But it's not a irredeemable mess. In fact it's very close to being a very damn good mess. Most of the issues can already be fixed with some modding. And most of the problems do stem from the developers having the right idea, just either bungling the execution, or running out of resources.
It's a slavjank through and through, and as many of slavjank games, it's well worth playing if you don't mind flawed experiences. And if you seemed to have enjoyed SoC and the likes, the odds are, you'll enjoy this mess too.
Anonymous No.713621087
>>713616163
Yeah that's any open source project with a bunch of autists in it though
Anonymous No.713621167 >>713623470
>>713614440
It is vanilla call of Pripyat with modern graphics and 4-6x bigger map. I loved it even in 1.0 state. Enjoyed it so much I finished it and I started the game again directly after (didn't finish the second playthrough but still had an itch to play after ending the game never happens to me anymore).
Anonymous No.713621212
>>713619991
>when you update your drivers and shaders have to recompile but need to do a 30 second benchmark run
Anonymous No.713621424 >>713650802
>>713613402
ofc the entirety of the world isn't rendered at all times (and it's WAY more than 50m btw), but it's constantly rendering as the player moves around
not sure why you think rendering an empty space with a few stellar objects here and there is the same as rendering a 3d open world map
that's why you can have 1000s of ships in X4 and the game runs correctly (I assume, like I said I didn't play it), but a few hundred citizens in Shadows of Doubt and the game shits the bed performance-wise
pretending a big map full of nothing has no incidence whatsoever on the performance of the game is disingenuous
you just don't understand shit you're talking about
Anonymous No.713621552
>>713620495
I liked the game when I played it but honestly the best part of the game was when I got to the winter map and I said to myself WOW THIS IS JUST LIKE STALKER! Oh...

And the biggest problem with Metro Exodus now is that you don't have to play the winter mission to feel like playing stalker cause you can just play stalker.
Anonymous No.713621741 >>713624385
>>713620387
They all left for Blusky, get on with the times, Twitter is a chud platform now.
Anonymous No.713622072
>>713620426
Workshop already has a bunch.
Anonymous No.713622319 >>713623460
>>713620882
They did this in the patch:
>Added ballistic falloff on the long distances for NPC`s so they won’t be able to hit players while too far away.
I'm not sure if it is going to help fighting faraway NPCs, though.
Anonymous No.713622880
>>713617375
I played 80 hours of 1.4 and didn't get a single crash. Performance is another story though
Anonymous No.713622970 >>713624458
Have they added muzzle flash and flashlight shadows yet or is it still too advanced for Unreal Sloppa 5?
Anonymous No.713623460 >>713637847
>>713622319
>Added ballistic falloff on the long distances for NPC`s so they won’t be able to hit players while too far away.
Fair enough, I played the game only once and fairly close to the release, there were probably a few patches I didn't see.

I'm planning to replay it again, in fact I'm very much looking forward to doing that, but I'll do that once when the promised expansion comes out.

The game is long and I got kinda burned out on it back then, and now I'm waiting for new content and maybe more substantial mods, ones that improve some of the deeper design problems the game has.
Anonymous No.713623470
>>713620882
>Like, maybe 1/25 or so
oh wow.
guess i'll have to experience it myself
yeah, i played the first 3 games pretty much vanilla
the only thing i modded was SoC knife range, because it was driving me mad that i missed crates i was practically french kissing.
honestly, i don't even remember any bugs, so maybe i just have a tolerance for them

>>713621167
nice, CoP was definitely my favorite of the two.
Anonymous No.713624270
>>713601289 (OP)
SAAR BUY THE BLODDY GAME!!!
Anonymous No.713624385
>>713621741
>retards can't even save images from /v/
This website is lost
Anonymous No.713624458
>>713622970
>and flashlight shadows
Like, two patches ago
Anonymous No.713624634
>>713616539
What is the point of those things when everything in the game spawns directly around the player? Also i'm pretty sure the day/night cycle has no effect on NPC, it doesn't change their routines or anything else
Anonymous No.713625238 >>713630724
How are you niggers playing the game, I thought everyone here had a 3600X and 3060.
Does this patch fix performance? Do I bother downloading the free GoG .exe with a 5700X3D+3080?
Anonymous No.713625564
>>713601289 (OP)
Where DLC?
Anonymous No.713625797 >>713630039
by the way i only recently found out the STALKER Master difficulty being more fair thing was bullshit

I believed that for like 15 years, the amount of times i played stalker on the hardest difficulty man
Anonymous No.713626590
>>713618227
Fucking a
>end a grueling session by smoking a cig next to the stove, repacking mags and throwing the empty boxes into the fire
K I N O
I
N
O

Only game where I hesitate to resell weapons and equipment
Anonymous No.713627181
>>713603079
How does it feel to be so wrong?
Anonymous No.713627780
Might give it a replay soon then as it is a cosy game.
Anonymous No.713628512
>>713618227
well perhaps we'll get a proper native VR mod with the mod tools out now, Unreal makes it really easy to do, we already had the really jank UEVR mod that basically brute forces it
Anonymous No.713628518 >>713630824
>>713613907
>tranime
Anonymous No.713629625
>>713613907
I'm explicitly pro Russia and I think Stalker 2 is pretty good, but yeah I'd rather do an iron man Anomaly or even just replay vanilla Shadow of Chernobyl because it's been awhile before I'd play Stalker 2 even with the update. It's just Unreal 5 Call of Pripyat
Anonymous No.713630039 >>713635419
>>713625797
I mean even if stalker difficulty just = amount of bullet sponge , master difficulty just forces you to hit consistent head shots and spam grenades more while punishing you for not paying attention. Anything under master difficulty just feels too easy even if it's pretty unrealistic that some random bandit can soak 10 rounds of 9mm to the body
Anonymous No.713630724 >>713631259
>>713625238
>what are graphical settings
Anonymous No.713630824
>>713628518
>zigger came to complain about anime on an anime website
They don't send the brightest, don't they?
Anonymous No.713631259
>>713630724
Well /v/ certainly doesn't know.
Anonymous No.713631272 >>713633383
In original every faction had distinctive uniform. You can always tell apart loners, bandits, monolith... Here everyone looks the same you cant even tell if they are enemies or not until they start shooting at you
Anonymous No.713631771
I liked previous games because they were smaller in scale. If you saw some house or other shit it was always worth checking but here they throw 50 "?" marks at me and there is nothing in each of them.
Anonymous No.713633213
>>713613821
>I'm in the last bit of the game now fighting wave after wave of these fuckers and it's obnoxious how much effort it is to take them down. It doesn't help that all human enemies in this game have perfect awareness of your position, and pop out of cover and instantaneously draw a bead on you.
I actually think it's cool that Stalker 2 has such a reverence for the original trilogy that they even brought back the brutal end-game 'fuck you' monolith gauntlets.
Anonymous No.713633383
>>713631272
yeah nu one severely lacks identity
Anonymous No.713634770
>>713601289 (OP)
>Ukrainian Vaporware
Sorry can't waste time in shit games, playing OP2.2 again
Anonymous No.713635419 >>713641457
>>713630039
>just forces you to hit consistent head shots
doing that with stalker gun accuracy is cancer though
Anonymous No.713635481
>>713601959
75% sale chads I kneel
Anonymous No.713637264
>>713602573
me and 7 niggas in discord vc just kekked for a solid 15 mins after i read this out loud
Anonymous No.713637847
Oh, the thread is still up. I found Eve's husband in the meantime.

>>713623460
I've played for a while and they still can hit you from afar, but it feels less often. Also, the spawner seems less intense with spawning firefights all around you, which is a good thing. I haven't travelled enough to test the offline simulation, though.
Anonymous No.713638853 >>713639392 >>713639412
>>713601393
These should be features of 1.0, not patch notes. It also means that it's something they were already working on considering how much would have to be changed to do something like this, and decided not to finish it for whatever reason.
Lazy fucks didn't even want to finish the game.
Anonymous No.713639108
>>713608386
Thank god we have better graphics though, right? It was worth sacrificing everything to make the game look pretty.
Anonymous No.713639225
>>713601289 (OP)
Look, I dont know how I can make it any clearer; no NODs, no buy.
Anonymous No.713639359
Who cares? It's embarassing that dozens of fully paid developers couldn't make a better game than a bunch of drunk slavs.
Anonymous No.713639392
>>713638853
>Lazy fucks didn't even want to finish the game.
You mean like the last 3 stalker games they made?
Anonymous No.713639412 >>713639660
>>713638853
Not to engage in whataboutism, but at least they DID fix the game and add to it. Turk roaches and their shitterlord is another story
Anonymous No.713639660 >>713640591
>>713639412
>Turk roaches and their shitterlord
Do you mean Bannerlord or Hunt Down the Freeman? Because they fixed the latter.
Anonymous No.713639762
>>713603338
Harden your heart Putin, nuke Varshava.
Anonymous No.713640591 >>713648870
>>713639660
Bannerlord. I'm still pissed
Anonymous No.713641457
>>713635419
That's why you burst fire my guy, unless you're using shotguns in which case if you can't hit heads that's 100% on you
Anonymous No.713642073
Is the game fun yet? I remember 95% of it is just walking, weight management, random enemy group spawns. After 40+hrs, which might be slow, i was only past half the game.
Anonymous No.713642145
Still no A-Life
Still don't care
Anonymous No.713643341
>>713614440
Echoing the CoP+ comments. It's like that game but in one massive zone with actual content but still ironically not enough because of how big the map bloat is. I would put it second after SoC, could be 1 if the DLCs actually fill the map out a bit and aren't just meme "you le play as Richter 5 years ago" separated story sequences like how Metro does it
Anonymous No.713645412
>>713612246
>Maybe don't include all the unpacked assets in the fucking sdk.
That's how the editor kit works you fucking clueless dipshit, it's access to all assets. Go back to a twitter thread where you're more mentally equipped for the discussion
Anonymous No.713646729 >>713647008
>>713601289 (OP)
Did they fix the headlamp only lighting 6 feet in front of you?
Even the indoor/underground fights were complete aids where I had to stand there trading health for a chance to shoot at muzzle flashes or charge in near-suicidally.
Anonymous No.713647008 >>713647571
>>713646729
There are no NV?
Anonymous No.713647276
>>713609169
>man in the almost year since release they could have just implemented A-Life, it's really not that complicated.
Which just means, they don't want to.
Anonymous No.713647571
>>713647008
blame UE
Anonymous No.713647962
>>713601965
It completed the transition of comfy innawoods gameplay to complete milsim inventory autism that Misery started almost a decade ago. GAMMA/EFP in particular seem to be made for Tarkovshitters who can't hack it playing actual Tarkov.
There used to be a fine balance between /x/ and /k/ in previous mods that really isn't there in miseryshit. Just endless amounts of crafting, time-wasting item animations, inventory management, etc.
Anonymous No.713648521
>>713601959
Based waiter
Anonymous No.713648721
>>713601289 (OP)
Is the GOG version updated? I don't shop on Steam anymore.
Anonymous No.713648820
>>713603008
poorfag u can't run it!
Anonymous No.713648870
>>713640591
Just pay for vikings, bro.
Anonymous No.713649283
>>713601656
Lest ugly russian male
Anonymous No.713649332
>>713609858
who cares? pirate them on the PC you're currently using.
>inb4 muh pc can't run it
actually kill yourself if so.
Anonymous No.713649910
>>713601289 (OP)
>>713601393
>releasing a patch for a single-player game is now like a huge event

That's why I only buy games when they are at least half the release price
Anonymous No.713650556
>no improved combat AI
>open world still has nothing to do
>latter 3rd of the game still has no side content


the shitty combat AI and the boring open world combine to make the game into an ultra shit sandwich. when you finally get done walking for 20 minutes, you get into a boring against retards that's exactly the same as all the other fights. if you get lucky you might stumble across one of the two mutants that does anything besides run straight at you.
Anonymous No.713650802
>>713621424
I am not that anon, nor am I a STALKER player, but I am someone who has been looking for more open world games lately. So far, the only thing that could be considered remotely similar that I enjoy is (heavily) modded Skyrim. My favorite thing about a game such as (my modded) Skyrim, is the sense that the world is "alive" and "things happen and progress without you." A pre-set list to point to as for the types of mods I use is Living Skyrim on Wabbajack (but last I tried, it's outdated and busted, sadly). I just got done watching some reviews about the Stalker games and the entire point for me would be the "living world" aspects. So speaking as a neutral third party, learning that STALKER 2 does not have this element has completely and utterly destroyed any chance of an interest I'd have in it.
Overall, if I wanted a "well crafted 'experience'" I'd just play a linear shooter. Without the simulation aspects, open world games are just boring "do these list of tasks in any order you want" games that add pointless back and forth traveling to pad out time.