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Anonymous /vr/11879318#11882030
7/20/2025, 2:10:23 AM
>>11879742
>The maps require you to know things like enemy spawn triggers and timers on higher difficulties along with how to abuse the enemy AI which just drags down the strategy further.
I'm playing 6 right now and I hard agree. One incredibly annoying thing that is required for recruiting certain units or obtaining certain promotion items on hard mode is knowing how the ally AI works. Like on this map, how the fuck was I supposed to know the pegasus knights would just suicide into the boss once recruited, instead of flee like the ally archers do? You have to bait them out by leaving weaker enemies alive and then immediately rescue them, but learning that requires frustrating mistakes.
Without using any sort of guide, the intention seems to be for players to constantly replay maps and fuck up on shit that's not their fault until they learn all the ins and outs of the AI, when reinforcements spawn, who can recruit certain characters, etc. You do get better at parsing the devs' intentions as you play more FE games, but there's still so much bullshit that you have to be prepared for.