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6/29/2025, 11:32:35 PM
>>529308016
I'm thinking limiting the color palette would be one part of it but I was wondering if I should do something with a shader before rendering them into sprites to get the look. With how the shading looks they used a light above the model, maybe in a slight angle.
I'm thinking limiting the color palette would be one part of it but I was wondering if I should do something with a shader before rendering them into sprites to get the look. With how the shading looks they used a light above the model, maybe in a slight angle.
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