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8/8/2025, 2:34:48 PM
>>534417574
>I don't understand why people shit on Numenera
There was this bit just ahead of the first settlement with all those strange things to interact with, side by side. Some black monolith that game-ended you if you touched it, sentient swarms etc. It really felt artificial, like the devs were elbowing me and going: 'Huh? Isn't that strange and alien? Just like Planescape, right?' but instead it felt like a school fair, some expo or a museum, which is funny since Planscape did have a museum (the one with a wizard that got permabanned mid-slur, one so hateful that you die after hearing it, no doubt something about gnomes) but even it felt much more organic than anything I saw in Numenera. Now to be fair, that was in beta, so maybe it changed much from then. Truth be told I never gave it a fair shake, but I heard a rumor that Avellone worked on like 2 quests so I stopped caring about it whatsoever. Maybe I should try it out one of those days.
TL;DR:
>I don't understand why people shit on Numenera
There was this bit just ahead of the first settlement with all those strange things to interact with, side by side. Some black monolith that game-ended you if you touched it, sentient swarms etc. It really felt artificial, like the devs were elbowing me and going: 'Huh? Isn't that strange and alien? Just like Planescape, right?' but instead it felt like a school fair, some expo or a museum, which is funny since Planscape did have a museum (the one with a wizard that got permabanned mid-slur, one so hateful that you die after hearing it, no doubt something about gnomes) but even it felt much more organic than anything I saw in Numenera. Now to be fair, that was in beta, so maybe it changed much from then. Truth be told I never gave it a fair shake, but I heard a rumor that Avellone worked on like 2 quests so I stopped caring about it whatsoever. Maybe I should try it out one of those days.
TL;DR:
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