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Anonymous /v/712678419#712700035
6/15/2025, 6:52:37 AM
>>712697153
Icons: Combat Arena, one of the first attempts to have an indie Smash-like game that pandered to tourneyfags. It was made by two ex-Project M members that used the fear of legal action from Nintendo to stop PM's development and make their own game instead. They raised $6 million to make the game and wasted it in bullshit like weekly tea parties in expensive offices in California while the actual game never went from alpha/beta state. The game was an always-online beta only available in North America with only two modes (VS and training), 7 characters (4 of them clones of Smash characters), 6 stages that were variations of battlefield, 6 frames of imput lag due to the shitty engine they were using, an ugly nu-blizzard art style, and a gross pay2win scheme where you had 2 free characters and had to pay to get the rest of them and alternative costumes (or play thousands of battles online to farm coins to unlock them).

After the original studio died, the IP was sold to another guy, who proceeded to do change its name to Vortex Rising and do fuckall with it for years until he decided to change its name again to Rushdown Revolt, which changed the graphics a bit and added a couple of gimmicks just to crash and burn as well (it's last update was one year ago).