Search Results
7/18/2025, 7:12:38 AM
>introduced essential NPCs
>removed clothes layering
>removed both pauldron slots, belts, skirts, combined two glove slots into one, (skyrim removed greaves and one ring slot but brought back layering with circlets, which can be worn under a hood)
>made clothing randomly take up multiple slots with no rhyme or reason behind it, so it was likely that some of your slots were going to waste (skyrim brought back morrowind's logical system of 1 piece = 1 slot, with the exception of hooded robes)
>cut armor skills in half from 4 to 2 (same as skyrim)
>severely cut melee weapon skills from 5 to 2 (same as skyrim)
>removed throwing weapons, spears, crossbows (which skyrim brought back), staff melee attacks
>removed levitation and vertical world design
>removed teleportation spells
>removed jump spells
>removed public transport where you have to learn the travel routes
>introduced free and instant fast travel from the pause menu
>replaced written directions with braindead carrot-on-a-stick quest markers
>introduced retard-proofed dungeons that loop back to the entrance
>removed the enchanting skill (which skyrim brought back)
>turned persuasion into a minigame
>turned lockpicking into a minigame
>removed dodging and accuracy
>generified beast races
But "le Skyrim bad", am I right Redditbros?
>removed clothes layering
>removed both pauldron slots, belts, skirts, combined two glove slots into one, (skyrim removed greaves and one ring slot but brought back layering with circlets, which can be worn under a hood)
>made clothing randomly take up multiple slots with no rhyme or reason behind it, so it was likely that some of your slots were going to waste (skyrim brought back morrowind's logical system of 1 piece = 1 slot, with the exception of hooded robes)
>cut armor skills in half from 4 to 2 (same as skyrim)
>severely cut melee weapon skills from 5 to 2 (same as skyrim)
>removed throwing weapons, spears, crossbows (which skyrim brought back), staff melee attacks
>removed levitation and vertical world design
>removed teleportation spells
>removed jump spells
>removed public transport where you have to learn the travel routes
>introduced free and instant fast travel from the pause menu
>replaced written directions with braindead carrot-on-a-stick quest markers
>introduced retard-proofed dungeons that loop back to the entrance
>removed the enchanting skill (which skyrim brought back)
>turned persuasion into a minigame
>turned lockpicking into a minigame
>removed dodging and accuracy
>generified beast races
But "le Skyrim bad", am I right Redditbros?
Page 1