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7/9/2025, 11:14:01 PM
>>96049485
The resulting battle was brutal as morale began to take a toll on both sides (once you drop below 60% you have to roll 1d6 for each none-leader at the start of your turns. On a '1' the model flees and is removed). One of the spearmen hunting the skirmishers ran, but the other managed to catch one of the men and cut him down, whilst the weight of numbers began to overwhelm the Normans.
Eventually, as Turn 8 finished, my opponent was left with just his leader and a single spearman left, though the Picts where not doing much better either, but still had a few men, a dog handler with 3 hounds (the other 3 where loose), and one skirmisher. Still, it was technically a Norman win as he had killed/driven off more of my men than I had his, though as I pointed out, I physically couldnt win once he dealt with more than 15 of mine!
Overall the game was fun, though there are no rules for militia or levies, the two base profiles are "Warrior" and "Leader", with nothing to differentiate between a trained retainer and Ulfrick the peasant whom was called to fight for his lord. To hit roles are based on your weapon and your opponents armour level (Unarmoured, Partial, or Full). The lists are a good idea, and push you towards a more historical list, with less historical or rare options costing more. The game is a pretty obvious ripoff of the GW Middle Earth game.
Overall we enjoyed it, and are planning to play an Arthurian game next time, my early Saxons against his Arthurian Romano-British.
The resulting battle was brutal as morale began to take a toll on both sides (once you drop below 60% you have to roll 1d6 for each none-leader at the start of your turns. On a '1' the model flees and is removed). One of the spearmen hunting the skirmishers ran, but the other managed to catch one of the men and cut him down, whilst the weight of numbers began to overwhelm the Normans.
Eventually, as Turn 8 finished, my opponent was left with just his leader and a single spearman left, though the Picts where not doing much better either, but still had a few men, a dog handler with 3 hounds (the other 3 where loose), and one skirmisher. Still, it was technically a Norman win as he had killed/driven off more of my men than I had his, though as I pointed out, I physically couldnt win once he dealt with more than 15 of mine!
Overall the game was fun, though there are no rules for militia or levies, the two base profiles are "Warrior" and "Leader", with nothing to differentiate between a trained retainer and Ulfrick the peasant whom was called to fight for his lord. To hit roles are based on your weapon and your opponents armour level (Unarmoured, Partial, or Full). The lists are a good idea, and push you towards a more historical list, with less historical or rare options costing more. The game is a pretty obvious ripoff of the GW Middle Earth game.
Overall we enjoyed it, and are planning to play an Arthurian game next time, my early Saxons against his Arthurian Romano-British.
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