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6/20/2025, 6:34:31 AM
>>713146042
very few games deal with sprite-flipping by having separate sprites for facing left and right, so any sort of asymmetry just winds up like that. Infamously, Dee Jay's pants in SF2 say "MAXIMUM" because it'll read the same both ways.
Of course, there's the odd few games that do address asymmetry, such as Samus' sprites being adjusted accordingly in Super Metroid.
very few games deal with sprite-flipping by having separate sprites for facing left and right, so any sort of asymmetry just winds up like that. Infamously, Dee Jay's pants in SF2 say "MAXIMUM" because it'll read the same both ways.
Of course, there's the odd few games that do address asymmetry, such as Samus' sprites being adjusted accordingly in Super Metroid.
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