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7/24/2025, 6:05:24 AM
>>96163504
>i looked through a video and it just seems so much worse now
>what were the buffs? do you get more than 2 per short rest?
-free skills are nice, it previously gave nature or arcana and now gives both
-You get shots base on INT/short rest. So if you invest in 16 int, you get at least 1 extra shot per vs the previous version, easy enough to get with a starting int of 15 and a feat like fey touched or shadow touched. you could dump INT if you think you can reliably get a headband of intellect and if you really invest, you could get up to 5 shot/short rest.
-scaling damage dice. The old version just has 0d6/2d6 and doubles at 18th level. Now all shots do damage, and progressively get stronger at 10th, 15th, and 18th
-Every ready shot moves down to 7th from 15th so you get more shots in a day for most of the campaign
Grasping was nerfed, but every other shot was buffed to either do damage initially or do more damage, or buffed via the scaling granted at other levels.
Beguiling now let you choose yourself as a target of admiration, so the enemy can't attack you. piercing now deals 2 die rolls of damage, if you can line up two targets, thats (d8+2d6+dex)x2, save for half. Even better if you can line up a third in a hallway.
And I suppose being able to use any ranged weapon should also go without saying. Obviously a buff.
>i looked through a video and it just seems so much worse now
>what were the buffs? do you get more than 2 per short rest?
-free skills are nice, it previously gave nature or arcana and now gives both
-You get shots base on INT/short rest. So if you invest in 16 int, you get at least 1 extra shot per vs the previous version, easy enough to get with a starting int of 15 and a feat like fey touched or shadow touched. you could dump INT if you think you can reliably get a headband of intellect and if you really invest, you could get up to 5 shot/short rest.
-scaling damage dice. The old version just has 0d6/2d6 and doubles at 18th level. Now all shots do damage, and progressively get stronger at 10th, 15th, and 18th
-Every ready shot moves down to 7th from 15th so you get more shots in a day for most of the campaign
Grasping was nerfed, but every other shot was buffed to either do damage initially or do more damage, or buffed via the scaling granted at other levels.
Beguiling now let you choose yourself as a target of admiration, so the enemy can't attack you. piercing now deals 2 die rolls of damage, if you can line up two targets, thats (d8+2d6+dex)x2, save for half. Even better if you can line up a third in a hallway.
And I suppose being able to use any ranged weapon should also go without saying. Obviously a buff.
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