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7/20/2025, 3:17:29 PM
What's the optimal angle for sprites that don't have directionals? I was planning on rendering only one direction and then flipping the sprite depending on which way they're moving. I think how much it needs to face to the side/front might depend on the model. On this slime it's nice that the eye is visible. I'm not sure how much I should rotate the camera up though. First two are 0 degrees and the bottom two are 15 and 30 degrees.
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