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4/10/2025, 12:40:48 AM
>>3749058
The problem is that there are more examples of what not to do, like the systems in Tekken vs Street Fighter or Fighting EX Layer.
What I know is that status effects shouldn't affect general speed: otherwise, it becomes a nightmare to balance. I never chose speed in GGXXAC survival mode, because of how much it changes the character...
My core idea is inspired by an old Neo Geo game. The characters had two states (with and without their weapon). But in my version, you can equip different weapons to characters in your party. These weapons are character-specific, but allow for variation.
The problem is that there are more examples of what not to do, like the systems in Tekken vs Street Fighter or Fighting EX Layer.
What I know is that status effects shouldn't affect general speed: otherwise, it becomes a nightmare to balance. I never chose speed in GGXXAC survival mode, because of how much it changes the character...
My core idea is inspired by an old Neo Geo game. The characters had two states (with and without their weapon). But in my version, you can equip different weapons to characters in your party. These weapons are character-specific, but allow for variation.
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