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6/28/2025, 4:12:24 AM
>>95964418
It's also worth noting that poorly trained crews tend to barrel forward at top speed, while expert tank crews slowly advance, halt and recon, then advance cautiously again. I remember reading about Allied tank crews watching the Germans advance in North Africa and it was slow and methodical. This was obviously while under enemy observation - if no one was around, they would be road marching at top speed.
Regardless, a T-34 should be able to outpace a Pz. IV any day, and almost run circles around a Tiger. A tiger should never be considered agile or fast or any kind of special rule, even with the best trained troops. Only special rule it should have is something like, if it moves or turns, there's a chance it will breakdown and become immobilized. I see to recall accounts on the eastern front of Tigers becoming immobilized just from venturing off the road for like 10m to go around another immobilized Tiger.
I'm looking forward to releasing my 2nd ed Ostfront Rules - aiming for no bias, all based on research and first-hand accounts, points system purely calculated based on in-game stats (with giant excel file to back it up, which I will post along with the rules...)
In Ostfront rules:
Pz. IV: 8" move
T-34: 11" move
Tiger I: 5" move - special rule "unreliable" - every time it moves or retreats, roll 2D6. if snake eyes, tiger becomes immobilized for the rest of the game.
Other units with 'unreliable' special rule would be:
Early Panthers
Matilda IIs on Crete (poorly maintained and lack of spare parts)
French Char B1, Char D1, Char D2
Vickers Mark E & Renault ZBs in China in 1938 (1937 they are fine, but by 1938 they are all way overworked and lacking spare parts, with the Chinese making the change to Soviet vehicles like the T-26 and BA-10),
There will probably be some others, but I'm only up to Italy 1943 with my army lists so far, so will see what other units qualify as I continue the research.
It's also worth noting that poorly trained crews tend to barrel forward at top speed, while expert tank crews slowly advance, halt and recon, then advance cautiously again. I remember reading about Allied tank crews watching the Germans advance in North Africa and it was slow and methodical. This was obviously while under enemy observation - if no one was around, they would be road marching at top speed.
Regardless, a T-34 should be able to outpace a Pz. IV any day, and almost run circles around a Tiger. A tiger should never be considered agile or fast or any kind of special rule, even with the best trained troops. Only special rule it should have is something like, if it moves or turns, there's a chance it will breakdown and become immobilized. I see to recall accounts on the eastern front of Tigers becoming immobilized just from venturing off the road for like 10m to go around another immobilized Tiger.
I'm looking forward to releasing my 2nd ed Ostfront Rules - aiming for no bias, all based on research and first-hand accounts, points system purely calculated based on in-game stats (with giant excel file to back it up, which I will post along with the rules...)
In Ostfront rules:
Pz. IV: 8" move
T-34: 11" move
Tiger I: 5" move - special rule "unreliable" - every time it moves or retreats, roll 2D6. if snake eyes, tiger becomes immobilized for the rest of the game.
Other units with 'unreliable' special rule would be:
Early Panthers
Matilda IIs on Crete (poorly maintained and lack of spare parts)
French Char B1, Char D1, Char D2
Vickers Mark E & Renault ZBs in China in 1938 (1937 they are fine, but by 1938 they are all way overworked and lacking spare parts, with the Chinese making the change to Soviet vehicles like the T-26 and BA-10),
There will probably be some others, but I'm only up to Italy 1943 with my army lists so far, so will see what other units qualify as I continue the research.
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