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Anonymous /v/715581321#715588831
7/16/2025, 5:53:11 AM
>>715588039
There seems to be a bit of miscommunication here. Let me go over this again:
A bullet hell has:
>high bullet density
>a small player hitbox
>the primary focus of the game is making small, precise dodges between dense bullet patterns
This does not apply for Ikaruga.
If you're having a problem understanding exactly the scale of "dense" and "small" involved here, here's an example from stage 2 of the bullet hell game Ketsui: